Position camera initially outside of cubs area

This commit is contained in:
2024-07-04 12:13:31 +02:00
parent de12a1d637
commit f39a628139

View File

@@ -57,7 +57,6 @@ namespace OpenVulkano
scene.Init();
cam.Init(70, 16, 9, 0.1f, 100);
scene.SetCamera(&cam);
cam.SetMatrix(Math::Utils::translate(Matrix4f(1), Vector3f_SIMD(0, 0, -10)));
shader.AddShaderProgram(OpenVulkano::ShaderProgramType::VERTEX, "Shader/basic");
shader.AddShaderProgram(OpenVulkano::ShaderProgramType::FRAGMENT, "Shader/basic");
shader.AddVertexInputDescription(OpenVulkano::Vertex::GetVertexInputDescription());
@@ -82,6 +81,7 @@ namespace OpenVulkano
camController.Init(&cam);
camController.SetDefaultKeybindings();
camController.SetPosition({0, 0, 10});
std::shared_ptr<OpenVulkano::Scene::UI::PerformanceInfo> m_perfInfo = std::make_shared<OpenVulkano::Scene::UI::PerformanceInfo>();
m_ui.AddElement(m_perfInfo);