Position camera initially outside of cubs area
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@@ -57,7 +57,6 @@ namespace OpenVulkano
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scene.Init();
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cam.Init(70, 16, 9, 0.1f, 100);
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scene.SetCamera(&cam);
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cam.SetMatrix(Math::Utils::translate(Matrix4f(1), Vector3f_SIMD(0, 0, -10)));
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shader.AddShaderProgram(OpenVulkano::ShaderProgramType::VERTEX, "Shader/basic");
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shader.AddShaderProgram(OpenVulkano::ShaderProgramType::FRAGMENT, "Shader/basic");
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shader.AddVertexInputDescription(OpenVulkano::Vertex::GetVertexInputDescription());
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@@ -82,6 +81,7 @@ namespace OpenVulkano
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camController.Init(&cam);
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camController.SetDefaultKeybindings();
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camController.SetPosition({0, 0, 10});
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std::shared_ptr<OpenVulkano::Scene::UI::PerformanceInfo> m_perfInfo = std::make_shared<OpenVulkano::Scene::UI::PerformanceInfo>();
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m_ui.AddElement(m_perfInfo);
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