small fixes
This commit is contained in:
@@ -5,7 +5,7 @@ layout(location = 2) in vec3 tangent;
|
||||
layout(location = 3) in vec3 biTangent;
|
||||
layout(location = 4) in vec3 textureCoordinates;
|
||||
layout(location = 5) in vec4 color;
|
||||
layout(location = 0) out vec2 fragTextureCoordinates;
|
||||
layout(location = 1) out vec2 fragTextureCoordinates;
|
||||
|
||||
layout(set = 0, binding = 0) uniform NodeData
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user