Using fmt::format to format exception messages, using .extension() method to retrieve an extension
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@@ -6,6 +6,7 @@
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#include "MeshWriter.hpp"
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#include "Base/Utils.hpp"
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#include "Extensions/FmtFormatter.hpp"
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#include "IO/MemMappedFile.hpp"
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#include "Scene/Geometry.hpp"
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#include "Scene/Vertex.hpp"
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@@ -107,7 +108,7 @@ namespace OpenVulkano::Scene
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std::ofstream file(filePath);
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if (!file.is_open()) [[unlikely]]
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throw std::runtime_error("Failed to open file '" + filePath.string() + "' for writing!");
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throw std::runtime_error(fmt::format("Failed to open file '{}' for writing!", filePath));
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WriteObjContents(geometry, "", file);
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file.close();
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@@ -117,7 +118,7 @@ namespace OpenVulkano::Scene
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{
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std::ofstream file(filePath);
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if (!file.is_open()) [[unlikely]]
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throw std::runtime_error("Failed to open file '" + filePath.string() + "' for writing!");
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throw std::runtime_error(fmt::format("Failed to open file '{}' for writing!", filePath));
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WriteUsdContents(file, geometry);
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file.close();
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}
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@@ -190,7 +191,7 @@ namespace OpenVulkano::Scene
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if (result != aiReturn_SUCCESS)
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{
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throw std::runtime_error("Unable to write STL file to " + filePath.string() + ": " + exporter.GetErrorString());
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throw std::runtime_error(fmt::format("Unable to write STL file to {}: {}", filePath, exporter.GetErrorString()));
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}
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#else
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throw std::runtime_error("Unable to export to STL: Assimp is not available!");
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@@ -226,7 +227,7 @@ namespace OpenVulkano::Scene
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if (result != aiReturn_SUCCESS)
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{
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throw std::runtime_error("Unable to write a fbx file to " + fbxPath.string() + ": " + exporter.GetErrorString());
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throw std::runtime_error(fmt::format("Unable to write a fbx file to {}: {}", fbxPath, exporter.GetErrorString()));
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}
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#else
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throw std::runtime_error("Unable to convert the scene to FBX: Assimp is not available!");
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@@ -7,6 +7,7 @@
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#include "MeshLoader.hpp"
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#include "Scene/Geometry.hpp"
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#include "Base/Logger.hpp"
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#include "Extensions/FmtFormatter.hpp"
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#if __has_include("assimp/Importer.hpp")
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#include <assimp/Importer.hpp>
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#include <assimp/scene.h>
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@@ -26,14 +27,6 @@
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#include "value-pprint.hh"
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#include "value-types.hh"
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namespace
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{
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static bool ends_with(std::string_view str, std::string_view suffix)
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{
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return str.size() >= suffix.size() && str.compare(str.size() - suffix.size(), suffix.size(), suffix) == 0;
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}
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}
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namespace OpenVulkano::Scene
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{
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void MeshLoader::ParseAssimpFile(Geometry *geometry, const std::filesystem::path& file)
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@@ -46,8 +39,8 @@ namespace OpenVulkano::Scene
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aiProcess_ConvertToLeftHanded | aiProcess_PreTransformVertices | aiProcess_OptimizeGraph;
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const aiScene* scene = importer.ReadFile(file.string().c_str(), flags);
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if (!scene) throw std::runtime_error("Failed to load file \"" + file.string() + "\" Error: " + importer.GetErrorString());
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if (!scene->HasMeshes()) throw std::runtime_error("File \"" + file.string() + "\" does not have any meshes");
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if (!scene) throw std::runtime_error(fmt::format("Failed to load file \"{}\" Error: {}", file, importer.GetErrorString()));
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if (!scene->HasMeshes()) throw std::runtime_error(fmt::format("File \"{}\" does not have any meshes", file));
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if (scene->mNumMeshes > 1) Logger::DATA->warn("File {0} contains more than one mesh. Only first one will be loaded", file.string());
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aiMesh *mesh = scene->mMeshes[0];
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@@ -99,7 +92,7 @@ namespace OpenVulkano::Scene
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auto result = tinyusdz::LoadUSDFromFile(file.string().c_str(), &stage, &warning, &err);
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if (!result)
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{
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throw std::runtime_error("Failed to load USD file: " + file.string());
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throw std::runtime_error(fmt::format("Failed to load USD file: {}", file));
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}
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for (auto &prim : stage.root_prims())
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@@ -148,15 +141,15 @@ namespace OpenVulkano::Scene
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}
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}
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}
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throw std::runtime_error("No mesh found inside a xform in USD file: " + file.string());
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throw std::runtime_error(fmt::format("No mesh found inside a xform in USD file: {}", file));
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}
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Geometry* MeshLoader::LoadFromFile(const std::filesystem::path& file)
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{
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Geometry* geometry = new Geometry();
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std::string fileStr = file.string();
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if (ends_with(fileStr, ".usd") || ends_with(fileStr, ".usda") || ends_with(fileStr, ".usdc") || ends_with(fileStr, ".usdz"))
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const std::filesystem::path ext = file.extension();
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if (ext == ".usd" || ext == ".usda" || ext == ".usdc" || ext == ".usdz")
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{
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ParseUSDFile(geometry, file);
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}
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