More font rendering cleanup

This commit is contained in:
Georg Hagen
2025-03-02 19:25:41 +01:00
parent 6c796bb3a0
commit fdea7ce0ba
7 changed files with 52 additions and 67 deletions

View File

@@ -17,12 +17,6 @@ namespace OpenVulkano::Scene
SdfFontAtlasGeneratorConfig SdfFontAtlasGeneratorConfig::sdfDefaultConfig = { 42, 1.0, 5 };
SdfFontAtlasGeneratorConfig SdfFontAtlasGeneratorConfig::msdfDefaultConfig = { 32, 1.0, 3 };
template<int Channels>
void SdfFontAtlasGeneratorGeneric<Channels>::GenerateAtlas(const std::string& fontFile, const std::set<uint32_t>& inCs)
{
GenerateAtlas(Utils::ReadFile(fontFile), inCs);
}
template<int Channels> SdfFontAtlasGeneratorGeneric<Channels>::SdfFontAtlasGeneratorGeneric() : FontAtlasGeneratorBase(Channels)
{
if constexpr (Channels == 1) m_config = SdfFontAtlasGeneratorConfig::sdfDefaultConfig;
@@ -39,7 +33,7 @@ namespace OpenVulkano::Scene
std::set<uint32_t> fallback;
if (inCs.empty())
{
FontAtlasGeneratorBase::LoadAllGlyphs(fallback, fontData.AsBytes());
LoadAllGlyphs(fallback, fontData.AsBytes());
}
const auto& charset = inCs.empty() ? fallback : inCs;
std::for_each(charset.begin(), charset.end(), [&](uint32_t unicode) { s.add(unicode); });
@@ -47,43 +41,21 @@ namespace OpenVulkano::Scene
}
template<int Channels>
void SdfFontAtlasGeneratorGeneric<Channels>::GenerateAtlas(const std::string& fontFile, const msdf_atlas::Charset& charset)
void SdfFontAtlasGeneratorGeneric<Channels>::GenerateAtlas(const std::filesystem::path& fontFile, const msdf_atlas::Charset& charset)
{
// TODO: dynamic atlas and add only those symbols which are not present yet in current atlas
msdfgen::FreetypeHandle* ft;
msdfgen::FontHandle* font;
InitFreetypeFromFile(ft, font, fontFile);
Generate(ft, font, charset);
auto data = Utils::ReadFile(fontFile);
GenerateAtlas(reinterpret_cast<const uint8_t*>(data.Data()), data.Size(), charset);
}
template<int Channels>
void SdfFontAtlasGeneratorGeneric<Channels>::GenerateAtlas(const msdfgen::byte* fontData, int length, const msdf_atlas::Charset& charset)
{
{ // TODO: dynamic atlas and add only those symbols which are not present yet in current atlas
msdfgen::FreetypeHandle* ft;
msdfgen::FontHandle* font;
InitFreetypeFromBuffer(ft, font, fontData, length);
Generate(ft, font, charset);
}
template<int Channels>
void SdfFontAtlasGeneratorGeneric<Channels>::InitFreetypeFromFile(msdfgen::FreetypeHandle*& ft,
msdfgen::FontHandle*& font,
const std::string& fontFile)
{
ft = msdfgen::initializeFreetype();
if (!ft)
{
throw std::runtime_error("Failed to initialize freetype");
}
font = loadFont(ft, fontFile.data());
if (!font)
{
deinitializeFreetype(ft);
ft = nullptr;
throw std::runtime_error(fmt::format("Failed to load font from file {0}", fontFile.data()));
}
}
template<int Channels>
void SdfFontAtlasGeneratorGeneric<Channels>::InitFreetypeFromBuffer(msdfgen::FreetypeHandle*& ft,
msdfgen::FontHandle*& font,
@@ -113,7 +85,7 @@ namespace OpenVulkano::Scene
if constexpr (Channels == 3)
{
const double maxCornerAngle = 3.0;
constexpr double maxCornerAngle = 3.0;
for (msdf_atlas::GlyphGeometry& glyph : glyphsGeometry)
{
glyph.edgeColoring(&msdfgen::edgeColoringByDistance, maxCornerAngle, 0);
@@ -162,7 +134,7 @@ namespace OpenVulkano::Scene
}
else
{
const msdfgen::BitmapConstRef<msdfgen::byte, 1>& storage = generator.atlasStorage();
const msdfgen::BitmapConstRef<msdfgen::byte>& storage = generator.atlasStorage();
memcpy(m_atlasData->GetTexture()->textureBuffer, storage.pixels, width * height);
}