Remove VS project files
This commit is contained in:
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 16
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VisualStudioVersion = 16.0.28803.352
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "openVulkanoCpp", "openVulkanoCpp\openVulkanoCpp.vcxproj", "{D546A70B-536A-487A-91E1-1CD4563A0104}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|x64 = Debug|x64
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Release|x64 = Release|x64
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{D546A70B-536A-487A-91E1-1CD4563A0104}.Debug|x64.ActiveCfg = Debug|x64
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{D546A70B-536A-487A-91E1-1CD4563A0104}.Debug|x64.Build.0 = Debug|x64
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{D546A70B-536A-487A-91E1-1CD4563A0104}.Release|x64.ActiveCfg = Release|x64
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{D546A70B-536A-487A-91E1-1CD4563A0104}.Release|x64.Build.0 = Release|x64
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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SolutionGuid = {F4F4FB70-77B5-4739-A960-EE5528AB1A4A}
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EndGlobalSection
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EndGlobal
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@@ -1,18 +0,0 @@
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<wpf:ResourceDictionary xml:space="preserve" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:s="clr-namespace:System;assembly=mscorlib" xmlns:ss="urn:shemas-jetbrains-com:settings-storage-xaml" xmlns:wpf="http://schemas.microsoft.com/winfx/2006/xaml/presentation">
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<s:String x:Key="/Default/CodeStyle/Naming/CppNaming/Rules/=Classes_0020and_0020structs/@EntryIndexedValue"><NamingElement Priority="1"><Descriptor Static="Indeterminate" Constexpr="Indeterminate" Const="Indeterminate" Volatile="Indeterminate" Accessibility="NOT_APPLICABLE"><type Name="__interface" /><type Name="class" /><type Name="struct" /></Descriptor><Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" /></NamingElement></s:String>
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<s:String x:Key="/Default/CodeStyle/Naming/CppNaming/Rules/=Class_0020and_0020struct_0020fields/@EntryIndexedValue"><NamingElement Priority="10"><Descriptor Static="Indeterminate" Constexpr="Indeterminate" Const="Indeterminate" Volatile="Indeterminate" Accessibility="NOT_APPLICABLE"><type Name="class field" /><type Name="struct field" /></Descriptor><Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /></NamingElement></s:String>
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<s:String x:Key="/Default/CodeStyle/Naming/CppNaming/Rules/=Class_0020and_0020struct_0020methods/@EntryIndexedValue"><NamingElement Priority="9"><Descriptor Static="Indeterminate" Constexpr="Indeterminate" Const="Indeterminate" Volatile="Indeterminate" Accessibility="NOT_APPLICABLE"><type Name="member function" /></Descriptor><Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" /></NamingElement></s:String>
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<s:String x:Key="/Default/CodeStyle/Naming/CppNaming/Rules/=Class_0020and_0020struct_0020public_0020fields/@EntryIndexedValue"><NamingElement Priority="11"><Descriptor Static="Indeterminate" Constexpr="Indeterminate" Const="Indeterminate" Volatile="Indeterminate" Accessibility="PUBLIC"><type Name="class field" /><type Name="struct field" /></Descriptor><Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /></NamingElement></s:String>
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<s:String x:Key="/Default/CodeStyle/Naming/CppNaming/Rules/=Enum_0020members/@EntryIndexedValue"><NamingElement Priority="13"><Descriptor Static="Indeterminate" Constexpr="Indeterminate" Const="Indeterminate" Volatile="Indeterminate" Accessibility="NOT_APPLICABLE"><type Name="scoped enumerator" /><type Name="unscoped enumerator" /></Descriptor><Policy Inspect="True" Prefix="" Suffix="" Style="AA_BB" /></NamingElement></s:String>
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<s:String x:Key="/Default/CodeStyle/Naming/CppNaming/Rules/=Global_0020functions/@EntryIndexedValue"><NamingElement Priority="9"><Descriptor Static="Indeterminate" Constexpr="Indeterminate" Const="Indeterminate" Volatile="Indeterminate" Accessibility="NOT_APPLICABLE"><type Name="global function" /></Descriptor><Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" /></NamingElement></s:String>
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<s:String x:Key="/Default/CodeStyle/Naming/CppNaming/Rules/=Local_0020variables/@EntryIndexedValue"><NamingElement Priority="7"><Descriptor Static="Indeterminate" Constexpr="Indeterminate" Const="Indeterminate" Volatile="Indeterminate" Accessibility="NOT_APPLICABLE"><type Name="local variable" /></Descriptor><Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /></NamingElement></s:String>
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<s:String x:Key="/Default/CodeStyle/Naming/CppNaming/Rules/=Namespaces/@EntryIndexedValue"><NamingElement Priority="16"><Descriptor Static="Indeterminate" Constexpr="Indeterminate" Const="Indeterminate" Volatile="Indeterminate" Accessibility="NOT_APPLICABLE"><type Name="namespace" /><type Name="namespace alias" /></Descriptor><Policy Inspect="False" Prefix="" Suffix="" Style="AaBb" /></NamingElement></s:String>
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<s:String x:Key="/Default/CodeStyle/Naming/CppNaming/Rules/=Parameters/@EntryIndexedValue"><NamingElement Priority="5"><Descriptor Static="Indeterminate" Constexpr="Indeterminate" Const="Indeterminate" Volatile="Indeterminate" Accessibility="NOT_APPLICABLE"><type Name="function parameter" /><type Name="lambda parameter" /></Descriptor><Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /></NamingElement></s:String>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=AABB/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=BORDERLESS/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=gamepad/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=GLFW/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=SPDLOG/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=Unregister/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=Vulkan/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=Vulkano/@EntryIndexedValue">True</s:Boolean></wpf:ResourceDictionary>
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@@ -1,183 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<VCProjectVersion>16.0</VCProjectVersion>
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<ProjectGuid>{D546A70B-536A-487A-91E1-1CD4563A0104}</ProjectGuid>
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<RootNamespace>openVulkanoCpp</RootNamespace>
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<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v142</PlatformToolset>
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<CharacterSet>MultiByte</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v142</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>MultiByte</CharacterSet>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Label="Shared">
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup />
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
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<SDLCheck>true</SDLCheck>
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<AdditionalIncludeDirectories>$(VULKAN_SDK)\Include;$(SolutionDir)\external\spdlog\include;C:\Program Files\Assimp\include</AdditionalIncludeDirectories>
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<ConformanceMode>true</ConformanceMode>
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<PreprocessorDefinitions>_MBCS;%(PreprocessorDefinitions);DEBUG</PreprocessorDefinitions>
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<LanguageStandard>stdcpp17</LanguageStandard>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<AdditionalDependencies>vulkan-1.lib;assimp-vc140-mt.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalLibraryDirectories>$(VULKAN_SDK)\Lib;C:\Program Files\Assimp\lib\x64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<EntryPointSymbol>mainCRTStartup</EntryPointSymbol>
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</Link>
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<PostBuildEvent>
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<Command>call "$(ProjectDir)Shader\CompileShaders.bat"
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xcopy /y "$(ProjectDir)Shader\*.spv" "$(OutDir)\Shader\"</Command>
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</PostBuildEvent>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>MaxSpeed</Optimization>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<SDLCheck>true</SDLCheck>
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<ConformanceMode>true</ConformanceMode>
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<AdditionalIncludeDirectories>$(VULKAN_SDK)\Include;$(SolutionDir)\external\spdlog\include;C:\Program Files\Assimp\include</AdditionalIncludeDirectories>
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<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<AdditionalDependencies>vulkan-1.lib;assimp-vc140-mt.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalLibraryDirectories>$(VULKAN_SDK)\Lib;C:\Program Files\Assimp\lib\x64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<EntryPointSymbol>mainCRTStartup</EntryPointSymbol>
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</Link>
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<PostBuildEvent>
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<Command>call "$(ProjectDir)Shader\CompileShaders.bat"
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xcopy /y "$(ProjectDir)Shader\*.spv" "$(OutDir)\Shader\"</Command>
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</PostBuildEvent>
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</ItemDefinitionGroup>
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<ItemGroup>
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<None Include="packages.config" />
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<None Include="Shader\basic.frag" />
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<None Include="Shader\basic.frag.spv" />
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<None Include="Shader\basic.vert" />
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<None Include="Shader\basic.vert.spv" />
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="Base\Logger.cpp" />
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<ClCompile Include="Host\GLFW\InputProviderGLFW.cpp" />
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<ClCompile Include="main.cpp" />
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<ClCompile Include="Scene\Drawable.cpp" />
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<ClCompile Include="Scene\Node.cpp" />
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<ClCompile Include="Vulkan\FrameBuffer.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="Base\EngineConstants.hpp" />
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<ClInclude Include="Base\Event.hpp" />
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<ClInclude Include="Base\ICloseable.hpp" />
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<ClInclude Include="Base\IGraphicsApp.hpp" />
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<ClInclude Include="Base\IGraphicsAppManager.hpp" />
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<ClInclude Include="Base\IInitable.hpp" />
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<ClInclude Include="Base\IPlatform.hpp" />
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<ClInclude Include="Base\Logger.hpp" />
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<ClInclude Include="Base\PlatformEnums.hpp" />
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<ClInclude Include="Base\ITickable.hpp" />
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<ClInclude Include="Base\Timer.hpp" />
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<ClInclude Include="Base\UI\BaseWindow.hpp" />
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<ClInclude Include="Base\UI\IWindow.hpp" />
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<ClInclude Include="Base\Render\IRenderer.hpp" />
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<ClInclude Include="Base\Utils.hpp" />
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<ClInclude Include="Data\ReadOnlyAtomicArrayQueue.hpp" />
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<ClInclude Include="Base\EngineConfiguration.hpp" />
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<ClInclude Include="Host\GLFW\InputDeviceGLFW.hpp" />
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<ClInclude Include="Host\GLFW\InputMappingGLFW.hpp" />
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<ClInclude Include="Host\GLFW\InputProviderGLFW.hpp" />
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<ClInclude Include="Host\GLFW\PlatformGLFW.hpp" />
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<ClInclude Include="Input\InputDevice.hpp" />
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<ClInclude Include="Input\InputDeviceController.hpp" />
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<ClInclude Include="Input\InputDeviceKeyboard.hpp" />
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<ClInclude Include="Input\InputDeviceMouse.hpp" />
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<ClInclude Include="Input\InputDeviceType.hpp" />
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<ClInclude Include="Input\InputKey.hpp" />
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<ClInclude Include="Input\InputManager.hpp" />
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<ClInclude Include="Scene\AABB.hpp" />
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<ClInclude Include="Scene\Drawable.hpp" />
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<ClInclude Include="Scene\Material.hpp" />
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<ClInclude Include="Scene\Geometry.hpp" />
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<ClInclude Include="Scene\Scene.hpp" />
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<ClInclude Include="Scene\Shader.hpp" />
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<ClInclude Include="Scene\Vertex.hpp" />
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<ClInclude Include="Host\GraphicsAppManager.hpp" />
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<ClInclude Include="Host\PlatformProducer.hpp" />
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<ClInclude Include="Host\GLFW\WindowGLFW.hpp" />
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<ClInclude Include="Vulkan\Buffer.hpp" />
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<ClInclude Include="Vulkan\CommandHelper.hpp" />
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<ClInclude Include="Vulkan\Context.hpp" />
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<ClInclude Include="Vulkan\Debuging\ValidationLayer.hpp" />
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<ClInclude Include="Vulkan\Device.hpp" />
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<ClInclude Include="Vulkan\DeviceManager.hpp" />
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<ClInclude Include="Vulkan\FrameBuffer.hpp" />
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<ClInclude Include="Vulkan\Image.hpp" />
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<ClInclude Include="Scene\Camera.hpp" />
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<ClInclude Include="Scene\Node.hpp" />
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<ClInclude Include="Vulkan\Pipeline.hpp" />
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<ClInclude Include="Vulkan\Renderer.hpp" />
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<ClInclude Include="Vulkan\RenderPass.hpp" />
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<ClInclude Include="Vulkan\Resources\ManagedResource.hpp" />
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<ClInclude Include="Vulkan\Resources\ResourceManager.hpp" />
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<ClInclude Include="Vulkan\Resources\IShaderOwner.hpp" />
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<ClInclude Include="Vulkan\Resources\UniformBuffer.hpp" />
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<ClInclude Include="Vulkan\Scene\IRecordable.hpp" />
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<ClInclude Include="Vulkan\Scene\VulkanGeometry.hpp" />
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<ClInclude Include="Vulkan\Scene\VulkanNode.hpp" />
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<ClInclude Include="Vulkan\Scene\VulkanShader.hpp" />
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<ClInclude Include="Vulkan\SwapChain.hpp" />
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<ClInclude Include="Vulkan\VulkanUtils.hpp" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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<Import Project="..\packages\glm.0.9.9.500\build\native\glm.targets" Condition="Exists('..\packages\glm.0.9.9.500\build\native\glm.targets')" />
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<Import Project="..\packages\glfw.3.3.0.1\build\native\glfw.targets" Condition="Exists('..\packages\glfw.3.3.0.1\build\native\glfw.targets')" />
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</ImportGroup>
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<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
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<PropertyGroup>
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<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
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</PropertyGroup>
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<Error Condition="!Exists('..\packages\glm.0.9.9.500\build\native\glm.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\glm.0.9.9.500\build\native\glm.targets'))" />
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<Error Condition="!Exists('..\packages\glfw.3.3.0.1\build\native\glfw.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\glfw.3.3.0.1\build\native\glfw.targets'))" />
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</Target>
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</Project>
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@@ -1,5 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<packages>
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<package id="glfw" version="3.3.0.1" targetFramework="native" />
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<package id="glm" version="0.9.9.500" targetFramework="native" />
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</packages>
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