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d9f233c10c
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Split Geometry definition and implementation and handle missing assimp at compile time
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2021-02-05 18:37:56 +01:00 |
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9d93fc22a9
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Make assimp setter in Vertex class only available if assimp is available
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2021-02-03 19:20:21 +01:00 |
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aede8c9e59
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Make stuff constexpr
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2021-02-01 12:56:11 +01:00 |
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3c2ece3338
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Add IsSRGB check to DataFormat enum
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2021-01-29 03:23:11 +01:00 |
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edb1d7518c
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Add VertexInputDescription
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2021-01-22 21:21:21 +01:00 |
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6953ba29c5
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Add DataFormat enum
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2021-01-21 21:15:19 +01:00 |
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e737a3ce95
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Move vertex input description out of VulkanShader
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2021-01-15 16:38:07 +01:00 |
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eec33c30dc
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Start refactoring shader system
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2021-01-14 16:01:11 +01:00 |
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412613c757
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Improve resource handling
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2021-01-08 22:11:00 +01:00 |
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876f25784e
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Cleanup includes
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2020-10-28 01:13:11 +01:00 |
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78d24fbe41
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Introduce Math.hpp and use typedef to make replacing glm with something else in the future simpler
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2020-10-27 23:25:26 +01:00 |
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6f110e9eb9
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Minor bugfix
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2020-10-20 22:30:11 +02:00 |
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d50a14f9c9
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Cleanup Node
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2020-10-17 00:53:30 +02:00 |
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aea890971b
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Cleanup Camera code
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2020-10-16 00:44:22 +02:00 |
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4f2122a2be
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Refactor code
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2020-09-25 01:55:18 +02:00 |
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fc529b0694
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Add basic input system
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2020-05-16 00:56:22 +02:00 |
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542ef348ee
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first release
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2019-10-14 23:02:51 +02:00 |
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