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da1782c4a9
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Cleanup shader handling
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2023-08-05 21:01:11 +02:00 |
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d340d91f52
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[WIP] Texture support
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2023-08-02 16:17:18 +02:00 |
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5dd56847d8
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Fix some issues with resource management
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2021-02-20 20:29:11 +01:00 |
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d9f233c10c
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Split Geometry definition and implementation and handle missing assimp at compile time
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2021-02-05 18:37:56 +01:00 |
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5afb752fca
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Free resources when VulkanGeometry is freed
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2021-01-09 22:56:17 +01:00 |
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412613c757
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Improve resource handling
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2021-01-08 22:11:00 +01:00 |
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876f25784e
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Cleanup includes
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2020-10-28 01:13:11 +01:00 |
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78d24fbe41
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Introduce Math.hpp and use typedef to make replacing glm with something else in the future simpler
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2020-10-27 23:25:26 +01:00 |
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ac09635fd7
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Fix crash when deinitializing renderer
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2020-10-22 22:53:11 +02:00 |
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0790e40294
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More code cleanup
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2020-10-18 21:56:30 +02:00 |
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