/* * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at https://mozilla.org/MPL/2.0/. */ #include "PerformanceInfo.hpp" #include "Base/FrameMetadata.hpp" #include "Base/Utils.hpp" #include "Host/SystemInfo.hpp" #include "Math/ByteSize.hpp" #include "ImGuiExtensions/ImGuiTextFmt.hpp" #include namespace OpenVulkano::Scene::UI { namespace { float FloatValuesGetter(void *data, int index) { auto queue = reinterpret_cast *>(data); return (*queue)[index]; } float RamValuesGetter(void *data, int index) { auto queue = reinterpret_cast *>(data); float used = (*queue)[index]; float max = SystemInfo::GetAppRamMax(); float percentage = used / max * 100; return percentage; } } void PerformanceInfo::UpdateQueues() { m_frameTimes.push_back(static_cast(CURRENT_FRAME.frameTime)); while(m_frameTimes.size() > m_frameCount) m_frameTimes.pop_front(); m_ramUsed.push_back(static_cast(SystemInfo::GetAppRamUsed())); while(m_ramUsed.size() > m_ramUsageCount) m_ramUsed.pop_front(); } void PerformanceInfo::BeginDraw() { bool alwaysShow = true; ImGui::Begin("Performance Info", &alwaysShow); } void PerformanceInfo::Draw() { UpdateQueues(); ImVec2 availableSize = ImGui::GetContentRegionAvail(); availableSize.y *= 1/3.; ImGui::Text("Last Frame Time: %f s", m_frameTimes.back()); ImGui::Text("Last FPS: %f", 1 / m_frameTimes.back()); ImGui::SliderInt("Window Size", &m_frameCount, 10, 1000); ImGui::PlotLines("", &FloatValuesGetter, &m_frameTimes, (int)m_frameTimes.size(), 0, nullptr, FLT_MAX, FLT_MAX, availableSize); if(ImGui::CollapsingHeader("RAM Usage")) { ImGui::TextFmt("RAM: {} / {}, Free: {}", ByteSize(m_ramUsed.back()), ByteSize(SystemInfo::GetAppRamMax()), ByteSize(SystemInfo::GetAppRamAvailable())); ImGui::SliderInt("Window Size ", &m_ramUsageCount, 10, 1000); float scaleMin = 0.01; float scaleMax = 100; ImGui::PlotLines("", &RamValuesGetter, &m_ramUsed, (int)m_ramUsed.size(), 0, nullptr, scaleMin, scaleMax, availableSize); } } void PerformanceInfo::EndDraw() { ImGui::End(); } }