/* * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at https://mozilla.org/MPL/2.0/. */ #pragma once #include "UI.hpp" #include namespace OpenVulkano::Scene::UI { struct FloatCollection { std::deque m_values; float m_maxValue; }; class PerformanceInfo : public UiElement { int m_windowSize = 200; FloatCollection m_ramUsed; FloatCollection m_frames; void UpdateQueues(); protected: void BeginDraw() override; void Draw() override; void EndDraw() override; }; }