/* * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at https://mozilla.org/MPL/2.0/. */ #include "MorphableCamera.hpp" namespace OpenVulkano::Scene { namespace { Math::Matrix4f BlendMatrices(const Math::Matrix4f& mat1, const Math::Matrix4f& mat2, float t) { Math::Matrix4f result; for (int i = 0; i < 4; ++i) { for (int j = 0; j < 4; ++j) { result[i][j] = glm::mix(mat1[i][j], mat2[i][j], t); } } return result; } } void MorphableCamera::UpdateProjectionMatrix() { PerspectiveCamera::UpdateProjectionMatrix(); float aspectH = m_aspect; float aspectV = 1; m_orthoMatrix = Math::Utils::orthoRH_ZO(-aspectH, aspectH, -aspectV, aspectV, m_nearPlane, m_farPlane); m_projection = BlendMatrices(m_projection, m_orthoMatrix, m_morphState); UpdateViewProjectionMatrix(); } }