/* * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at https://mozilla.org/MPL/2.0/. */ #pragma once #include "Scene/Texture.hpp" #include namespace ImGui { void TextureImage(const OpenVulkano::Scene::Texture& texture, ImVec2 size = ImVec2(-1, -1), const ImVec2& uv0 = ImVec2(0, 0), const ImVec2& uv1 = ImVec2(1, 1), const ImVec4& tintColor = ImVec4(1, 1, 1, 1), const ImVec4& borderColor = ImVec4(0, 0, 0, 0)); }