/* * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at https://mozilla.org/MPL/2.0/. */ #pragma once #include "Scene/Geometry.hpp" #include #include #include #include namespace OpenVulkano::Scene { static constexpr std::string_view ObjMaterialContents = R"( Ka 1.000 1.000 1.000 Kd 1.000 1.000 1.000 Ks 0.000 0.000 0.000 map_Ka texture.png map_Kd texture.png )"; void WriteObjContents(Geometry* geometry, const std::string& materialName, std::ostream& objContent) { objContent << "# OBJ file generated by OpenVulkanoCpp\n"; if (materialName.size() != 0) { objContent << "mtllib material.mtl\n"; objContent << "usemtl " << materialName << "\n"; } for (int i = 0; i < geometry->vertexCount; ++i) { const auto& v = geometry->vertices[i]; objContent << fmt::format("v {} {} {}\n", v.position.x, v.position.y, v.position.z); } for (int i = 0; i < geometry->vertexCount; ++i) { const auto& v = geometry->vertices[i]; objContent << fmt::format("vn {} {} {}\n", v.normal.x, v.normal.y, v.normal.z); } for (int i = 0; i < geometry->vertexCount; ++i) { const auto& v = geometry->vertices[i]; objContent << fmt::format("vt {} {}\n", v.textureCoordinates.x, v.textureCoordinates.y); } for (int i = 0; i < geometry->indexCount; i += 3) { uint32_t i0 = geometry->GetIndex(i + 0) + 1; uint32_t i1 = geometry->GetIndex(i + 1) + 1; uint32_t i2 = geometry->GetIndex(i + 2) + 1; objContent << fmt::format("f {0}/{0}/{0} {1}/{1}/{1} {2}/{2}/{2}\n", i0, i1, i2); } } }