/* * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at https://mozilla.org/MPL/2.0/. */ #pragma once #include namespace OpenVulkano { class int24 final { uint8_t m_internal[3]; public: constexpr int24() : m_internal{ 0, 0, 0 } {} constexpr int24(const int val) : m_internal{(uint8_t)(val & 0xff), (uint8_t)((val >> 8) & 0xff), (uint8_t)((val >> 16) & 0xff)} {} constexpr int24(const int24& val) : m_internal{ val.m_internal[0], val.m_internal[1], val.m_internal[2] } {} operator int() const { if (m_internal[2] & 0x80) { // Negative numbers return (0xff << 24) | (m_internal[2] << 16) | (m_internal[1] << 8) | (m_internal[0] << 0); } else { return (m_internal[2] << 16) | (m_internal[1] << 8) | (m_internal[0] << 0); } } operator float() const { return (float)this->operator int(); } int24& operator =(const int24& input) { m_internal[0] = input.m_internal[0]; m_internal[1] = input.m_internal[1]; m_internal[2] = input.m_internal[2]; return *this; } int24& operator =(const int input) { m_internal[0] = ((unsigned char*)&input)[0]; m_internal[1] = ((unsigned char*)&input)[1]; m_internal[2] = ((unsigned char*)&input)[2]; return *this; } int24 operator +(const int24& val) const { return int24( (int)*this + (int)val ); } int24 operator -(const int24& val) const { return int24( (int)*this - (int)val ); } int24 operator *(const int24& val) const { return int24( (int)*this * (int)val ); } int24 operator /(const int24& val) const { return int24( (int)*this / (int)val ); } int24 operator +(const int val) const { return int24( (int)*this + val ); } int24 operator -(const int val) const { return int24( (int)*this - val ); } int24 operator *(const int val) const { return int24( (int)*this * val ); } int24 operator /(const int val) const { return int24( (int)*this / val ); } int24& operator +=(const int24& val ) { *this = *this + val; return *this; } int24& operator -=(const int24& val ) { *this = *this - val; return *this; } int24& operator *=(const int24& val ) { *this = *this * val; return *this; } int24& operator /=(const int24& val ) { *this = *this / val; return *this; } int24& operator +=(const int val ) { *this = *this + val; return *this; } int24& operator -=(const int val ) { *this = *this - val; return *this; } int24& operator *=(const int val ) { *this = *this * val; return *this; } int24& operator /=(const int val ) { *this = *this / val; return *this; } int24 operator >>(const int val) const { return int24( (int)*this >> val ); } int24 operator <<(const int val) const { return int24( (int)*this << val ); } int24& operator >>=(const int val ) { *this = *this >> val; return *this; } int24& operator <<=(const int val ) { *this = *this << val; return *this; } operator bool() const { return (int)*this != 0; } bool operator !() const { return !((int)*this); } int24 operator -() { return int24( -(int)*this ); } bool operator ==(const int24& val) const { return (int)*this == (int)val; } bool operator !=(const int24& val) const { return (int)*this != (int)val; } bool operator >=(const int24& val) const { return (int)*this >= (int)val; } bool operator <=(const int24& val) const { return (int)*this <= (int)val; } bool operator >(const int24& val) const { return (int)*this > (int)val; } bool operator <(const int24& val) const { return (int)*this < (int)val; } bool operator ==(const int val) const { return (int)*this == val; } bool operator !=(const int val) const { return (int)*this != val; } bool operator >=(const int val) const { return (int)*this >= val; } bool operator <=(const int val) const { return (int)*this <= val; } bool operator >(const int val) const { return ((int)*this) > val; } bool operator <(const int val) const { return (int)*this < val; } }; }