/* * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at https://mozilla.org/MPL/2.0/. */ #pragma once #include "ShaderProgramType.hpp" namespace openVulkanoCpp { struct DescriptorSetLayoutBinding { enum Type : uint32_t { TYPE_SAMPLER = 0, TYPE_COMBINED_IMAGE_SAMPLER = 1, TYPE_SAMPLED_IMAGE = 2, TYPE_STORAGE_IMAGE = 3, TYPE_UNIFORM_TEXEL_BUFFER = 4, TYPE_STORAGE_TEXEL_BUFFER = 5, TYPE_UNIFORM_BUFFER = 6, TYPE_STORAGE_BUFFER = 7, TYPE_UNIFORM_BUFFER_DYNAMIC = 8, TYPE_STORAGE_BUFFER_DYNAMIC = 9, TYPE_INPUT_ATTACHMENT = 10, TYPE_INLINE_UNIFORM_BLOCK = 1000138000, TYPE_ACCELERATION_STRUCTURE_KHR = 1000150000, TYPE_ACCELERATION_STRUCTURE_NV = 1000165000, TYPE_SAMPLE_WEIGHT_IMAGE_QCOM = 1000440000, TYPE_BLOCK_MATCH_IMAGE_QCOM = 1000440001, TYPE_MUTABLE_VALVE = 1000351000 }; uint32_t bindingId; Type descriptorType; uint32_t descriptorCount; ShaderProgramType::Type stageFlags; void* immutableSamplers; DescriptorSetLayoutBinding() : DescriptorSetLayoutBinding(Type::TYPE_UNIFORM_BUFFER_DYNAMIC, 1, ShaderProgramType::Type::VERTEX) {} DescriptorSetLayoutBinding(Type descriptorType, uint32_t descriptorCount, ShaderProgramType::Type stageFlags, void* immutableSamplers = nullptr) : bindingId(0), descriptorType(descriptorType) , descriptorCount(descriptorCount), stageFlags(stageFlags) , immutableSamplers(immutableSamplers) {} DescriptorSetLayoutBinding(uint32_t id, const DescriptorSetLayoutBinding& layout) : bindingId(id), descriptorType(layout.descriptorType), descriptorCount(layout.descriptorCount) , stageFlags(layout.stageFlags), immutableSamplers(layout.immutableSamplers) {} }; }