/* * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at https://mozilla.org/MPL/2.0/. */ #include "Scene/Prefabs/LabelDrawable.hpp" #include "Scene/SimpleDrawable.hpp" #include "Scene/TextDrawable.hpp" #include "Scene/DrawEncoder.hpp" #include "VulkanGeometry.hpp" #include "Vulkan/VulkanDrawContext.hpp" #include "Vulkan/Scene/VulkanTexture.hpp" #include "Vulkan/Scene/VulkanUniformBuffer.hpp" using namespace OpenVulkano::Scene; namespace OpenVulkano::Vulkan { void EncodeBackground(LabelDrawable* labelDrawable, Vulkan::VulkanDrawContext* drawContext) { if (labelDrawable->IsBillboard()) { OpenVulkano::Scene::UniformBuffer* buffer = labelDrawable->GetBillboardBuffer(); VulkanUniformBuffer* vkBuffer = static_cast(buffer->renderBuffer); if (!vkBuffer) { vkBuffer = drawContext->renderer->GetResourceManager().PrepareUniformBuffer(buffer); } vkBuffer->Record(drawContext); } OpenVulkano::Scene::UniformBuffer* labelBuffer = labelDrawable->GetLabelBuffer(); VulkanUniformBuffer* vkBuffer = static_cast(labelBuffer->renderBuffer); if (!vkBuffer) { vkBuffer = drawContext->renderer->GetResourceManager().PrepareUniformBuffer(labelBuffer); } vkBuffer->Record(drawContext); for (Node* node: labelDrawable->GetNodes()) { if (!node->IsEnabled()) [[unlikely]] { continue; } drawContext->EncodeNode(node); } drawContext->commandBuffer.draw(4, 1, 0, 0); } void EncodeTextDrawable(LabelDrawable* labelDrawable, Vulkan::VulkanDrawContext* drawContext) { for (TextDrawable& entry : labelDrawable->GetTexts()) { OpenVulkano::Scene::Shader* shader = entry.GetShader(); drawContext->EncodeShader(shader); Geometry* mesh = entry.GetMesh(); VulkanGeometry* renderGeo = static_cast(mesh->renderGeo); if (!renderGeo) { renderGeo = drawContext->renderer->GetResourceManager().PrepareGeometry(mesh); } renderGeo->RecordBind(drawContext->commandBuffer); std::array uniforms = { nullptr, nullptr }; // fragment shader buffer uniforms[0] = entry.GetBuffer(); if (labelDrawable->IsBillboard()) { // vertex shader buffer uniforms[1] = labelDrawable->GetBillboardBuffer(); } for (OpenVulkano::Scene::UniformBuffer* buffer : uniforms) { if (buffer) { VulkanUniformBuffer* vkBuffer = static_cast(buffer->renderBuffer); if (!vkBuffer) { vkBuffer = drawContext->renderer->GetResourceManager().PrepareUniformBuffer(buffer); } vkBuffer->Record(drawContext); } } if (Material* material = entry.GetMaterial()) { if (Texture* texture = material->texture) { VulkanTexture* renderTexture = static_cast(texture->renderTexture); if (!renderTexture) { drawContext->renderer->GetResourceManager().PrepareMaterial(entry.GetMaterial()); renderTexture = static_cast(texture->renderTexture); } renderTexture->Record(drawContext); } } for (Node* node: labelDrawable->GetNodes()) { if (!node->IsEnabled()) [[unlikely]] { continue; } drawContext->EncodeNode(node); renderGeo->RecordDraw(drawContext->commandBuffer); } } } void EncodeLabelDrawable(Drawable* instance, Vulkan::VulkanDrawContext* drawContext) { LabelDrawable* labelDrawable = static_cast(instance); EncodeBackground(labelDrawable, drawContext); EncodeTextDrawable(labelDrawable, drawContext); } } namespace { void* labelDrawableVulkanEncoderReg = DrawEncoder::RegisterVulkanEncodeFunction(&OpenVulkano::Vulkan::EncodeLabelDrawable); }