/* * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at https://mozilla.org/MPL/2.0/. */ #pragma once #include "Shader/Shader.hpp" #include "Texture.hpp" namespace OpenVulkano::Scene { struct MaterialProperties { }; class Material { public: MaterialProperties properties; Texture* texture = nullptr; }; }