/* * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at https://mozilla.org/MPL/2.0/. */ #pragma once #include "Base/Wrapper.hpp" #include "Math/Math.hpp" #include "Scene/DataFormat.hpp" namespace OpenVulkano { namespace Scene { class Texture; } class IResourceManager { public: [[nodiscard]] virtual Unique CreateSharedMemoryTexture(const Math::Vector3ui& resolution, DataFormat format) = 0; }; }