/* * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at https://mozilla.org/MPL/2.0/. */ #include "Geometry.hpp" #include "Base/Utils.hpp" #include "Base/Logger.hpp" #include namespace OpenVulkano::Scene { Geometry::Geometry(const Geometry& other) { this->vertexCount = other.vertexCount; this->indexCount = other.indexCount; this->indexType = other.indexType; this->aabb = other.aabb; this->ownsMemory = other.ownsMemory; this->freeAfterUpload = other.freeAfterUpload; this->renderGeo = nullptr; this->vertices = new Vertex[vertexCount]; if (other.vertices) { std::copy(other.vertices, other.vertices + other.vertexCount, this->vertices); } this->indices = malloc(static_cast(Utils::EnumAsInt(other.indexType)) * other.indexCount); if (other.indices) { if (other.indexType == VertexIndexType::UINT16) { std::copy(static_cast(other.indices), static_cast(other.indices) + other.indexCount, static_cast(this->indices)); } else { std::copy(static_cast(other.indices), static_cast(other.indices) + other.indexCount, static_cast(this->indices)); } } } Geometry& Geometry::operator=(const Geometry& other) { Geometry tmp(other); this->Swap(tmp); return *this; } Geometry::Geometry(Geometry&& other) noexcept { this->vertexCount = other.vertexCount; this->indexCount = other.indexCount; this->indexType = other.indexType; this->ownsMemory = other.ownsMemory; this->freeAfterUpload = other.freeAfterUpload; this->aabb = std::move(other.aabb); this->vertices = other.vertices; this->indices = other.indices; this->renderGeo = other.renderGeo; other.vertexCount = other.indexCount = 0; other.vertices = nullptr; other.indices = nullptr; other.renderGeo = nullptr; } Geometry& Geometry::operator=(Geometry&& other) noexcept { if (this != &other) { Close(); this->vertexCount = other.vertexCount; this->indexCount = other.indexCount; this->indexType = other.indexType; this->ownsMemory = other.ownsMemory; this->freeAfterUpload = other.freeAfterUpload; this->aabb = std::move(other.aabb); this->vertices = other.vertices; this->indices = other.indices; this->renderGeo = other.renderGeo; other.vertexCount = other.indexCount = 0; other.vertices = nullptr; other.indices = nullptr; other.renderGeo = nullptr; } return *this; } Geometry::~Geometry() { Geometry::Close(); } void Geometry::Swap(Geometry& other) noexcept { std::swap(this->vertexCount, other.vertexCount); std::swap(this->indexCount, other.indexCount); std::swap(this->aabb, other.aabb); std::swap(this->indexType, other.indexType); std::swap(this->vertices, other.vertices); std::swap(this->indices, other.indices); std::swap(this->renderGeo, other.renderGeo); std::swap(this->ownsMemory, other.ownsMemory); std::swap(this->freeAfterUpload, other.freeAfterUpload); } void Geometry::Init(uint32_t vertexCount, uint32_t indexCount) { if (this->vertexCount || this->indexCount) throw std::runtime_error("Geometry is already initialized."); this->vertexCount = vertexCount; this->indexCount = indexCount; indexType = (vertexCount > UINT16_MAX) ? VertexIndexType::UINT32 : VertexIndexType::UINT16; vertices = new Vertex[vertexCount]; indices = malloc(static_cast(Utils::EnumAsInt(indexType)) * indexCount); renderGeo = nullptr; } void Geometry::SetIndices(const uint32_t* data, uint32_t size, uint32_t dstOffset) const { for(uint32_t i = 0; i < size; i++) { if (indexType == VertexIndexType::UINT16) { static_cast(indices)[i + dstOffset] = static_cast(data[i]); } else { static_cast(indices)[i + dstOffset] = data[i]; } } } void Geometry::Close() { if (ownsMemory) { vertexCount = 0; indexCount = 0; Free(); } if (renderGeo) { renderGeo->Close(); renderGeo = nullptr; } } void Geometry::Free() { delete[] vertices; free(indices); vertices = nullptr; indices = nullptr; } }