execute_process(COMMAND "@BASH_EXECUTABLE@" CompileShaders.sh "@SHADER_OUTPUT_DEST@" "@SHADER_FILES_LOCATION@" "@UNIQUE_ENTRY_NAME@" WORKING_DIRECTORY "@SCRIPT_FOLDER@" RESULT_VARIABLE res_var) if(NOT "${res_var}" STREQUAL "0") message(FATAL_ERROR "Failed to recompile shaders. Result: ${res_val}") endif()