/* * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at https://mozilla.org/MPL/2.0/. */ #include #include #include "Math/RGBA5551.hpp" using namespace OpenVulkano::Math; bool almostEqual(float a, float b, float epsilon = 0.001f) { return std::fabs(a - b) < epsilon; } TEST_CASE("test_rgba5551_default_ctor", "[RGBA5551]") { RGBA5551 color; REQUIRE(color.GetR() == 0); REQUIRE(color.GetG() == 0); REQUIRE(color.GetB() == 0); REQUIRE(color.GetA() == 255); } TEST_CASE("test_rgba5551_creation", "[RGBA5551]") { RGBA5551 color1(Vector4uc(255, 255, 255, 129)); REQUIRE(color1.r == 31); REQUIRE(color1.g == 31); REQUIRE(color1.b == 31); REQUIRE(color1.a == 1); RGBA5551 color2(Vector4f(1.0f, 1.0f, 1.0f, 1.0f)); REQUIRE(color2.r == 31); REQUIRE(color2.g == 31); REQUIRE(color2.b == 31); REQUIRE(color2.a == 1); RGBA5551 color3(Vector4i(128, 128, 128, 0)); REQUIRE(color3.r == 15); REQUIRE(color3.g == 15); REQUIRE(color3.b == 15); REQUIRE(color3.a == 0); } TEST_CASE("test_rgba5551_conversion_to_vector3", "[RGBA5551]") { RGBA5551 color(Vector4i(255, 0, 0, 1)); Vector3f vec = color.Get3Normalized(); REQUIRE(almostEqual(vec.x, 1.0f)); REQUIRE(almostEqual(vec.y, 0.0f)); REQUIRE(almostEqual(vec.z, 0.0f)); Vector3f vec3 { 0.1f, 0.5f, 1.0f }; RGBA5551 color2(vec3); REQUIRE(almostEqual(color2.GetR_Normalized(), 0.096f)); REQUIRE(almostEqual(color2.GetG_Normalized(), 0.483f)); REQUIRE(almostEqual(color2.GetB_Normalized(), 1.0f)); REQUIRE(almostEqual(color2.GetA_Normalized(), 1.0f)); } TEST_CASE("test_rgba5551_conversion_to_vector4", "[RGBA5551]") { RGBA5551 color(Vector4i(255, 0, 0, 129)); Vector4f vec = color.Get4Normalized(); REQUIRE(almostEqual(vec.x, 1.0f)); REQUIRE(almostEqual(vec.y, 0.0f)); REQUIRE(almostEqual(vec.z, 0.0f)); REQUIRE(almostEqual(vec.w, 1.0f)); } TEST_CASE("test_rgba5551_conversion_from_vector3", "[RGBA5551]") { Vector3f vec(1.0f, 0.5f, 0.25f); RGBA5551 color(vec); REQUIRE(color.r == 31); REQUIRE(color.g == 15); REQUIRE(color.b == 7); REQUIRE(color.a == 1); } TEST_CASE("test_rgba5551_conversion_from_vector4", "[RGBA5551]") { Vector4f vec(0.0f, 1.0f, 0.5f, 0.0f); RGBA5551 color(vec); REQUIRE(color.r == 0); REQUIRE(color.g == 31); REQUIRE(color.b == 15); REQUIRE(color.a == 0); } TEST_CASE("test_rgba5551_cast_to_vector4", "[RGBA5551]") { RGBA5551 color; color.r = 31; color.g = 15; color.b = 7; color.a = 1; Vector4f casted = (Vector4f)color; REQUIRE(almostEqual(casted.r, 1.0)); REQUIRE(almostEqual(casted.g, 0.483)); REQUIRE(almostEqual(casted.b, 0.225)); REQUIRE(almostEqual(casted.a, 1)); } TEST_CASE("test_rgba5551_getters_setters", "[RGBA5551]") { RGBA5551 color; color.SetR_Normalized(0.1f); color.SetG_Normalized(0.5f); color.SetB_Normalized(1.0f); color.SetA_Normalized(0.7f); REQUIRE(almostEqual(color.GetR_Normalized(), 0.096f)); REQUIRE(almostEqual(color.GetG_Normalized(), 0.483f)); REQUIRE(almostEqual(color.GetB_Normalized(), 1.0f)); REQUIRE(color.GetA() == 255); color = RGBA5551(Vector3 { 255, 127, 63 }); Vector3 vec3 = color; REQUIRE(vec3.r == 255); REQUIRE(vec3.g == 123); REQUIRE(vec3.b == 57); } TEST_CASE("test_rgba5551_comparison", "[RGBA5551]") { RGBA5551 color1(Vector4{255, 127, 63, 255}); RGBA5551 color2(Vector4{255, 127, 63, 255}); RGBA5551 color3(Vector4{63, 127, 255, 255}); REQUIRE(color1 == color2); REQUIRE(color1 != color3); { RGBA5551 color4 = color1; REQUIRE(color4 == color1); } Vector3 vec3 { 255, 127, 63 }; color1 = vec3; REQUIRE(color1.GetR() == 255); REQUIRE(color1.GetG() == 123); REQUIRE(color1.GetB() == 57); REQUIRE(color1.GetA() == 255); Vector4 vec4 { 0.1f, 0.5f, 1.0f, 0.7f }; color1 = vec4; REQUIRE(almostEqual(color1.GetR_Normalized(), 0.096f)); REQUIRE(almostEqual(color1.GetG_Normalized(), 0.483f)); REQUIRE(almostEqual(color1.GetB_Normalized(), 1.0f)); REQUIRE(color1.GetA() == 255); }