/* * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at https://mozilla.org/MPL/2.0/. */ #include "SamplerConfig.hpp" namespace OpenVulkano::Scene { const SamplerConfig SamplerConfig::DEFAULT; const SamplerConfig SamplerConfig::NEAREST(TextureSamplerFilter::NEAREST, TextureSamplerFilter::NEAREST); const SamplerConfig SamplerConfig::LINEAR(TextureSamplerFilter::LINEAR, TextureSamplerFilter::NEAREST); const SamplerConfig SamplerConfig::BILINEAR(TextureSamplerFilter::LINEAR, TextureSamplerFilter::LINEAR); const SamplerConfig SamplerConfig::TIRILINEAR(TextureSamplerFilter::LINEAR, TextureSamplerFilter::LINEAR, TextureSamplerMipmapMode::LINEAR); const SamplerConfig SamplerConfig::ANISOTROPIC_LOW(TextureSamplerFilter::LINEAR, TextureSamplerFilter::LINEAR, TextureSamplerMipmapMode::LINEAR, true, 4); const SamplerConfig SamplerConfig::ANISOTROPIC_HIGH(TextureSamplerFilter::LINEAR, TextureSamplerFilter::LINEAR, TextureSamplerMipmapMode::LINEAR, true, 16); const SamplerConfig SamplerConfig::ANISOTROPIC_PRO(TextureSamplerFilter::LINEAR, TextureSamplerFilter::LINEAR, TextureSamplerMipmapMode::LINEAR, true, 32); }