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2025-11-18 20:05:06 +01:00

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C++

/*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
#pragma once
#include "Math.hpp"
#include "Range.hpp"
namespace OpenVulkano::Math
{
/**
* \brief A class that represents an axis aligned bounding box
*/
template<typename T>
class AABB_T final : public Range<T>
{
public:
AABB_T() : Range<T>(T(INFINITY), T(-INFINITY)) {}
AABB_T(const T& min, const T& max) : Range<T>(min, max) {}
AABB_T(const T& point) : Range<T>(point, point)
{}
AABB_T(const T& point, float radius) : Range<T>(point - radius, point + radius)
{}
/**
* \brief Initiates the AABB to a single point (min=max=point)
* \param point The point that should be used as min and max of the AABB
*/
void Init(const T& point)
{
Range<T>::min = Range<T>::max = point;
}
void Init(const T& min, const T& max)
{
this->min = min;
this->max = max;
}
void Init(const T& point, float radius)
{
Range<T>::min = point - radius;
Range<T>::max = point + radius;
}
/**
* \brief Initiates the AABB from some other AABB
* \param other The other AABB that should be copied
*/
void Init(const AABB_T& other)
{
Range<T>::min = other.GetMin();
Range<T>::max = other.GetMax();
}
void Stretch(T::value_type scalar)
{
if (IsEmpty()) [[unlikely]]
{
return;
}
Range<T>::min -= scalar;
Range<T>::max += scalar;
}
void Grow(const T& point)
{
Range<T>::min = Math::Utils::min(Range<T>::min, point);
Range<T>::max = Math::Utils::max(Range<T>::max, point);
}
void Grow(const AABB_T& otherAABB)
{
Range<T>::min = Math::Utils::min(Range<T>::min, otherAABB.GetMin());
Range<T>::max = Math::Utils::max(Range<T>::max, otherAABB.GetMax());
}
void Grow(const AABB_T& otherAABB, Math::Matrix4f transformation)
{
//TODO
}
[[nodiscard]] T GetDiagonal() const
{
return Range<T>::GetSize();
}
[[nodiscard]] T GetCenter() const
{
return Range<T>::min + (GetDiagonal() * 0.5f);
}
[[nodiscard]] bool Covers(const AABB_T& other) const
{
return other.IsCovered(*this);
}
[[nodiscard]] bool IsCovered(const AABB_T& other) const
{
return Math::Utils::all(Math::Utils::greaterThanEqual(other.GetMax(), Range<T>::max)) && Math::Utils::all(Math::Utils::greaterThanEqual(Range<T>::min, other.GetMin()));
}
/**
* \brief Checks if the AABB overlaps with another AABB
* \param other The other AABB that should be checked
* \return true if the AABB overlaps with the other, false if not
*/
[[nodiscard]] bool IsOverlapping(const AABB_T& other) const
{
return Math::Utils::all(Math::Utils::lessThanEqual(Range<T>::min, other.GetMax())) && Math::Utils::all(Math::Utils::greaterThanEqual(Range<T>::max, other.GetMin()));
}
[[nodiscard]] bool IsEmpty() const
{
return Range<T>::min == T(INFINITY) && Range<T>::max == T(-INFINITY);
}
/**
* \brief Resets the AABB to min=Inf, max=-Inf, same as Init()
*/
void Reset()
{
Range<T>::min = T(INFINITY);
Range<T>::max = T(-INFINITY);
}
AABB_T& operator +=(const AABB_T& other) { Grow(other); return *this; }
AABB_T& operator +=(const T& point) { Grow(point); return *this; }
[[nodiscard]] operator bool() const { return !IsEmpty(); }
};
typedef AABB_T<Vector3f> AABB;
typedef AABB_T<Vector2f> AABB2f;
}