Files
OpenVulkano/openVulkanoCpp/Scene/MsdfFontAtlasGenerator.hpp
2024-08-07 21:55:58 +03:00

62 lines
2.8 KiB
C++

/*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
#pragma once
#if __has_include("msdfgen.h")
#include "Scene/AtlasMetadata.hpp"
#include "FontAtlasGenerator.hpp"
#include "Scene/Texture.hpp"
#include <msdfgen.h>
#include <msdf-atlas-gen/msdf-atlas-gen.h>
#include <string>
#include <optional>
#include <map>
#include <variant>
#define MSDFGEN_AVAILABLE 1
namespace OpenVulkano::Scene
{
class MsdfFontAtlasGenerator : public FontAtlasGenerator
{
public:
using SdfGenerator = msdf_atlas::ImmediateAtlasGenerator<float, 1, msdf_atlas::sdfGenerator,
msdf_atlas::BitmapAtlasStorage<msdfgen::byte, 1>>;
static msdf_atlas::Charset LoadAllGlyphs(const std::variant<std::string, Array<char>>& data);
void GenerateAtlas(const std::string& fontFile, const std::set<uint32_t>& charset,
const std::optional<std::string>& pngOutput = std::nullopt) override;
void GenerateAtlas(const Array<char>& fontData, int length, const std::set<uint32_t>& charset,
const std::optional<std::string>& pngOutput = std::nullopt) override;
void GenerateAtlas(const std::string& fontFile, const msdf_atlas::Charset& charset = msdf_atlas::Charset::ASCII,
const std::optional<std::string>& pngOutput = std::nullopt);
void GenerateAtlas(const msdfgen::byte* fontData, int length,
const msdf_atlas::Charset& charset = msdf_atlas::Charset::ASCII,
const std::optional<std::string>& pngOutput = std::nullopt);
void SaveAtlasMetadataInfo(const std::string& outputFile, bool packIntoSingleFile = true) const override;
const Texture& GetAtlas() const override { return m_atlasTex; }
std::map<uint32_t, GlyphInfo>& GetGlyphsInfo() override { return m_symbols; }
AtlasMetadata& GetAtlasMetadata() override { return m_meta; }
SdfGenerator& GetFontAtlasGenerator() { return m_generator; }
private:
void InitFreetypeFromFile(msdfgen::FreetypeHandle*& ft, msdfgen::FontHandle*& font, const std::string& file);
void InitFreetypeFromBuffer(msdfgen::FreetypeHandle*& ft, msdfgen::FontHandle*& font,
const msdfgen::byte* fontData, int length);
void Generate(msdfgen::FreetypeHandle* ft, msdfgen::FontHandle* font, const msdf_atlas::Charset& chset,
const std::optional<std::string>& pngOutput);
void SavePng(const msdfgen::BitmapConstRef<msdfgen::byte, 1>& storage, const std::string& output,
int channels) const;
private:
SdfGenerator m_generator;
Texture m_atlasTex;
AtlasMetadata m_meta;
std::map<uint32_t, GlyphInfo> m_symbols;
};
}
#endif