Files
OpenVulkano/openVulkanoCpp/Vulkan/FrameBuffer.cpp
2021-07-30 17:45:02 +02:00

91 lines
3.1 KiB
C++

/*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
#include "FrameBuffer.hpp"
#include "RenderPass.hpp"
void openVulkanoCpp::Vulkan::FrameBuffer::Init(Device* device, vk::Extent3D size, bool useDepthBuffer)
{
this->size = size;
this->device = device;
this->useDepthBuffer = useDepthBuffer;
colorFormat = FindColorFormat();
if (useDepthBuffer)
{
depthBufferFormat = FindDepthFormat();
CreateDepthStencil();
}
}
void openVulkanoCpp::Vulkan::FrameBuffer::RegisterRenderPass(RenderPass* renderPass)
{
if (!device) throw std::
runtime_error("The frame buffer needs to be initialized before binding it to a render pass");
if (!renderPasses.empty())
{
//TODO check compatibility
// https://registry.khronos.org/vulkan/specs/1.3-extensions/html/vkspec.html#renderpass-compatibility
}
renderPasses.push_back(renderPass);
if (renderPasses.size() == 1) CreateFrameBuffer();
}
void openVulkanoCpp::Vulkan::FrameBuffer::Resize(vk::Extent3D size)
{
this->size = size;
DestroyFrameBuffer();
if (depthBuffer) depthBuffer.Close();
if (useDepthBuffer) CreateDepthStencil();
CreateFrameBuffer();
for(RenderPass* renderPass : renderPasses)
{
renderPass->Resize(size);
}
}
void openVulkanoCpp::Vulkan::FrameBuffer::CreateDepthStencil()
{
vk::ImageCreateInfo depthStencilCreateInfo({}, vk::ImageType::e2D, depthBufferFormat,
size, 1, 1);
depthStencilCreateInfo.usage = vk::ImageUsageFlagBits::eDepthStencilAttachment | vk::ImageUsageFlagBits::
eTransferSrc;
const vk::ImageAspectFlags aspectMask = vk::ImageAspectFlagBits::eDepth | vk::ImageAspectFlagBits::eStencil;
const vk::ImageViewCreateInfo depthStencilViewCreateInfo({}, {}, vk::ImageViewType::e2D, depthBufferFormat,
{}, vk::ImageSubresourceRange(aspectMask, 0, 1, 0, 1));
depthBuffer.Init(device, depthStencilCreateInfo, depthStencilViewCreateInfo);
device->ExecuteNow([&](auto commandBuffer)
{
depthBuffer.SetLayout(commandBuffer, aspectMask, vk::ImageLayout::eDepthStencilAttachmentOptimal);
});
}
void openVulkanoCpp::Vulkan::FrameBuffer::CreateFrameBuffer()
{
vk::ImageView attachments[2]; // First attachment is the color buffer, second (optional) the depth buffer
if (useDepthBuffer) attachments[1] = depthBuffer.view; //Depth buffer is the same for all frame buffers
const vk::FramebufferCreateInfo fbCreateInfo({}, renderPasses[0]->renderPass, useDepthBuffer ? 2 : 1, attachments, size.width,
size.height, 1);
auto images = GetImages();
frameBuffers.resize(images.size());
for (uint32_t i = 0; i < frameBuffers.size(); i++)
{
attachments[0] = images[i]->GetView();
frameBuffers[i] = device->device.createFramebuffer(fbCreateInfo);
}
}
void openVulkanoCpp::Vulkan::FrameBuffer::DestroyFrameBuffer()
{
for (const auto frameBuffer : frameBuffers)
{
device->device.destroyFramebuffer(frameBuffer);
}
frameBuffers.clear();
}