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OpenVulkano/openVulkanoCpp/Scene/TextDrawable.hpp
2025-02-04 23:21:13 +01:00

71 lines
2.4 KiB
C++

/*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
#pragma once
#include "Drawable.hpp"
#include "Texture.hpp"
#include "VertexBuffer.hpp"
#include "Image/Image.hpp"
#include "Text/FontAtlas.hpp"
namespace OpenVulkano::Scene
{
class FontAtlas;
class IFontAtlasGenerator;
struct TextConfig
{
Math::Vector4uc textColor = { 255, 255, 255, 255 };
Math::Vector4uc backgroundColor = { 0, 255, 0, 0 };
bool minimalSpacingBetweenMultipleLines = true;
};
struct TextGlyphVertex
{
std::array<Math::Vector2f, 4> position;
std::array<Math::Vector2f, 4> uv;
Math::Vector4uc color = { 255, 255, 255, 255 };
Math::Vector4uc background = {};
};
class TextDrawable : public Drawable
{
VertexBuffer m_vertexBuffer;
std::shared_ptr<FontAtlas> m_atlasData;
Math::AABB2f m_bbox;
std::string m_text;
size_t m_symbolCount = 0;
TextConfig m_cfg;
uint32_t GetFallbackGlyph() const;
float GetHeightBetweenLines(const std::string& text) const;
bool IsSpecialCharacter(uint32_t c) const;
public:
TextDrawable(const TextConfig& config = TextConfig());
TextDrawable(const std::string& atlasMetadataFile, const TextConfig& config = TextConfig());
TextDrawable(const Array<char>& atlasMetadata, const TextConfig& config = TextConfig());
TextDrawable(const std::shared_ptr<FontAtlas>& atlasData, const TextConfig& config = TextConfig());
void GenerateText(const std::string& text, const Math::Vector2f& pos = Math::Vector2f(0.f), float scale = 1.0f);
void SetConfig(const TextConfig& cfg) { m_cfg = cfg; }
void SetAtlasData(const std::shared_ptr<FontAtlas>& atlasData);
[[nodiscard]] Math::AABB2f& GetBoundingBox() { return m_bbox; }
[[nodiscard]] TextConfig& GetConfig() { return m_cfg; }
[[nodiscard]] const std::string& GetText() const { return m_text; }
[[nodiscard]] const std::shared_ptr<FontAtlas>& GetAtlasData() { return m_atlasData; }
[[nodiscard]] VertexBuffer* GetVertexBuffer() { return &m_vertexBuffer; }
[[nodiscard]] Texture* GetTexture() { return m_atlasData->GetTexture(); }
[[nodiscard]] size_t GetSymbolCount() const { return m_symbolCount; }
[[nodiscard]] static Shader MakeDefaultShader(FontAtlasType type);
[[nodiscard]] static Shader* GetDefaultShader(FontAtlasType type);
};
}