74 lines
2.3 KiB
C++
74 lines
2.3 KiB
C++
/*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/.
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*/
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#pragma once
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#include "Base/Render/RenderResource.hpp"
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#include "Math/AABB.hpp"
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#include "Base/Utils.hpp"
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#include "Vertex.hpp"
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#include <string>
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namespace OpenVulkano
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{
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namespace Scene
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{
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enum class VertexIndexType
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{
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UINT16 = sizeof(uint16_t), UINT32 = sizeof(uint32_t)
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};
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class Geometry : public RenderResourceHolder<Geometry>
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{
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friend class MeshLoader;
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public:
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uint32_t vertexCount = 0, indexCount = 0;
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Vertex* vertices = nullptr;
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void* indices = nullptr;
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VertexIndexType indexType = VertexIndexType::UINT16;
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// handle freeAfterUpload better. we can't free this memory if object is hittable
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bool ownsMemory = true, freeAfterUpload = false;
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Math::AABB aabb;
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std::string name;
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public:
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Geometry() = default;
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Geometry(const Geometry& other);
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Geometry& operator=(const Geometry& other);
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Geometry(Geometry&& other) noexcept;
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Geometry& operator=(Geometry&& other) noexcept;
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~Geometry();
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/**
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* \brief Creates the arrays for the vertices and indices. They will not be filled!
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* \param vertexCount The amount of vertices that will be used
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* \param indexCount The amount of indices that will be used
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*/
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void Init(uint32_t vertexCount, uint32_t indexCount);
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void SetIndices(const uint32_t* data, uint32_t size, uint32_t dstOffset = 0) const;
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virtual void Close();
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void Free();
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Vertex* GetVertices() const { return vertices; }
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void* GetIndices() const { return indices; }
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uint32_t GetIndex(uint32_t index) const;
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uint16_t* GetIndices16() const { return static_cast<uint16_t*>(indices); }
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uint32_t* GetIndices32() const { return static_cast<uint32_t*>(indices); }
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uint32_t GetIndexCount() const { return indexCount; }
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uint32_t GetVertexCount() const { return vertexCount; }
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bool OwnsMemory() const { return ownsMemory; }
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void SetOwnsMemory(bool val) { ownsMemory = val; }
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bool FreeAfterUpload() const { return freeAfterUpload; }
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void SetFreeAfterUpload(bool val) { freeAfterUpload = val; }
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void CalculateAABB();
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private:
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void Swap(Geometry& other) noexcept;
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};
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}
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}
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