19 lines
263 B
C++
19 lines
263 B
C++
#pragma once
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#include "../Scene/VulkanShader.hpp"
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namespace openVulkanoCpp
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{
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namespace Vulkan
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{
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struct VulkanShader;
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class IShaderOwner
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{
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public:
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virtual ~IShaderOwner() = default;
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virtual void RemoveShader(VulkanShader* shader) = 0;
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};
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}
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}
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