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OpenVulkano/openVulkanoCpp/Controller/ArCameraController.cpp

100 lines
2.7 KiB
C++

/*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
#include "ArCameraController.hpp"
#include "AR/ArSession.hpp"
#include "Base/Logger.hpp"
#include "Scene/Camera.hpp"
namespace openVulkanoCpp
{
ArCameraController::ArCameraController() = default;
ArCameraController::ArCameraController(Scene::Camera* camera, const std::shared_ptr<AR::ArSession>& session, const Math::Matrix4f& registration)
: CameraController(camera), m_arSession(session), m_registration(registration), m_updated(false)
{
Init();
}
ArCameraController::~ArCameraController()
{
if (m_arSession) Close();
}
void ArCameraController::Init()
{
//m_registration = Math::Utils::translate(Math::Vector3f_SIMD(0.0f, 0.0f, -2.5f)) * Math::Utils::rotate(Math::Matrix4f(1), M_PI_2f, {0,1,0});
if (m_arSession)
{
if (!m_arSession->IsRunning())
{
Logger::AR->warn("AR session is not yet running. Starting it before registering ArCameraController.");
m_arSession->Start();
}
}
else
{
if (AR::ArSession::IsNativeArAvailable())
{
auto createResult = AR::ArSession::Create();
if (createResult.IsSuccess())
{
m_arSession = createResult.session;
m_arSession->Start();
}
else
{
Logger::AR->critical("Failed to create AR session for ArCameraController! Error: " + createResult.statusMessage);
SetCamera(nullptr);
return;
}
}
else
{
Logger::AR->critical("No native AR implementation available! Can't start ArCameraController.");
SetCamera(nullptr);
return;
}
}
m_updated = false;
m_arSession->OnNewCameraViewMatrix += EventHandler(this, &ArCameraController::UpdateCameraViewMatrix);
}
void ArCameraController::Init(Scene::Camera* camera, const std::shared_ptr<AR::ArSession>& session, const Math::Matrix4f& registration)
{
if (GetCamera()) return;
CameraController::Init(camera);
m_arSession = session;
m_registration = registration;
Init();
}
void ArCameraController::Tick()
{
if (!GetCamera() || !m_updated) return;
std::unique_lock lock(m_mutex);
Math::Matrix4f mat = m_registration * Math::Utils::inverse(m_viewMatrixToUpdate);
GetCamera()->SetMatrix(mat);
m_updated = false;
}
void ArCameraController::Close()
{
if (!GetCamera()) return;
m_arSession->OnNewCameraViewMatrix -= EventHandler(this, &ArCameraController::UpdateCameraViewMatrix);
SetCamera(nullptr);
m_arSession = nullptr;
}
void ArCameraController::UpdateCameraViewMatrix(const Math::Matrix4f& transform)
{
std::unique_lock lock(m_mutex);
m_viewMatrixToUpdate = transform;
m_updated = true;
}
}