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OpenVulkano/openVulkanoCpp/AR/Provider/Playback/ArFramePlayback.cpp

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2.0 KiB
C++

/*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
#include "ArFramePlayback.hpp"
#include "ArSessionPlayback.hpp"
#include "Base/BlockProfiler.hpp"
namespace openVulkanoCpp::AR::Playback
{
ArFramePlayback::ArFramePlayback(const std::shared_ptr<ArSessionPlayback>& session, ArPlaybackReader& frameReader)
: ArFrame(session, frameReader.GetNextFrameId())
{
//BlockProfiler profile("Read_AR_Frame");
const auto data = frameReader.ReadMetadata();
frameMetadata = ArFrameMetadata::FromXML(data.Data(), data.Size());
colorImgData = frameReader.ReadColorImage();
auto depth = frameReader.ReadDepthImage();
confImgData = std::move(depth.confidence.image);
depthImgData = std::move(depth.depth.image);
depthImage.format = session->GetSessionMetadata().depthFormat;
depthImage.intrinsic = frameMetadata.intrinsic.GetForResolution({depth.depth.header.width, depth.depth.header.height});
depthImage.depth.data = depthImgData.get();
depthImage.depth.resolution = { depth.depth.header.width, depth.depth.header.height };
depthImage.confidence.data = confImgData.get();
depthImage.depth.resolution = { depth.confidence.header.width, depth.confidence.header.height };
colorImage.intrinsic = frameMetadata.intrinsic.GetForResolution({ colorImgData.cols, colorImgData.rows });
colorImage.format = ArImagePlanar::Format::RGB;
colorImage.luminescenceOrColor = { colorImgData.data, { colorImgData.cols, colorImgData.rows }};
}
ArImagePlanar ArFramePlayback::GetCameraImage()
{
return colorImage;
}
ArDepthImage ArFramePlayback::GetDepthImage()
{
return depthImage;
}
Math::Matrix4f ArFramePlayback::GetCameraViewForCurrentDeviceOrientation()
{
return Math::Utils::inverse(GetCameraTransformation());
}
Math::Matrix4f ArFramePlayback::GetCameraProjection(Math::Vector2f viewportSize, float near, float far)
{
return GetFrameMetadata().projection; //TODO
}
}