167 lines
6.3 KiB
C++
167 lines
6.3 KiB
C++
/*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/.
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*/
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#include "LabelDrawable.hpp"
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#include "Scene/TextDrawable.hpp"
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#include "Scene/DrawEncoder.hpp"
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#include "Scene/IFontAtlasGenerator.hpp"
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#include "Base/Logger.hpp"
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#include <optional>
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namespace OpenVulkano::Scene
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{
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using namespace Math;
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LabelDrawable::LabelDrawable(const std::shared_ptr<AtlasData>& atlasData, const LabelDrawableSettings& settings,
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bool isBillboard)
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: Drawable(DrawEncoder::GetDrawEncoder<LabelDrawable>(), DrawPhase::MAIN)
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{
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if (atlasData->glyphs.empty() || !atlasData->texture.size)
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{
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throw std::runtime_error("Can't create label drawable. Either glyphs or texture is empty");
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}
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m_atlasData = atlasData;
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m_isBillboard = isBillboard;
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SetLabelSettings(settings);
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SetupShaders();
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SetupBuffers();
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}
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void LabelDrawable::SetLabelSettings(const LabelDrawableSettings& settings)
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{
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m_settings = settings;
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m_labelData.color = settings.backgroundColor;
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m_labelData.hasRoundedCorners = settings.hasRoundedCorners;
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m_labelData.hasArrow = settings.hasArrow;
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m_labelData.cornerRadius = settings.cornerRadius * settings.cornerRadius;
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m_labelData.arrowLength = settings.arrowLength;
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m_labelData.arrowWidth = settings.arrowWidth;
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}
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void LabelDrawable::AddText(const std::string& text, const TextConfig& config)
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{
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if (text.empty())
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{
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return;
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}
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TextDrawable& textDrawable = m_texts.emplace_back(m_atlasData, config);
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// do not render glyph's background
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textDrawable.GetConfig().backgroundColor.a = 0;
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textDrawable.SetShader(&m_textShader);
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double lineHeight = m_atlasData->meta.lineHeight;
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textDrawable.GenerateText(text, m_position);
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RecalculateBbox(textDrawable.GetBoundingBox());
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// update position for next text entry
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m_position.y = m_bbox.GetMin().y - lineHeight;
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const auto& min = m_bbox.GetMin();
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const auto& max = m_bbox.GetMax();
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Vertex v, v2, v3, v4;
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const float offset = 0.001;
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const float yOffset = m_settings.hasArrow ? m_settings.arrowLength : 0;
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v.position = Vector3f(min.x - m_settings.horizontalOffset, min.y - m_settings.verticalOffset - yOffset, min.z - offset);
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v2.position = Vector3f(max.x + m_settings.horizontalOffset, min.y - m_settings.verticalOffset - yOffset, min.z - offset);
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v3.position = Vector3f(max.x + m_settings.horizontalOffset, max.y + m_settings.verticalOffset, min.z - offset);
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v4.position = Vector3f(min.x - m_settings.horizontalOffset, max.y + m_settings.verticalOffset, min.z - offset);
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m_labelData.textSize.x = v2.position.x - v.position.x;
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m_labelData.textSize.y = v3.position.y - v.position.y;
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m_labelData.bboxCenter.x = (v2.position.x + v.position.x) / 2;
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m_labelData.bboxCenter.y = (v3.position.y + v.position.y) / 2;
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}
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void LabelDrawable::SetBillboardSettings(const BillboardControlBlock& settings)
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{
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m_billboardSettings = settings;
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}
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std::optional<RayHit> LabelDrawable::Intersect(const Ray& ray) const
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{
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return ray.IntersectAABB(m_bbox);
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}
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void LabelDrawable::RecalculateBbox(const Math::AABB& other)
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{
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if (m_bbox.IsEmpty())
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{
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m_bbox = other;
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}
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else
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{
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auto& currentMin = m_bbox.GetMin();
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auto& currentMax = m_bbox.GetMax();
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currentMin.x = std::min(currentMin.x, other.min.x);
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currentMin.y = std::min(currentMin.y, other.min.y);
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currentMax.x = std::max(currentMax.x, other.max.x);
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currentMax.y = std::max(currentMax.y, other.max.y);
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}
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}
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void LabelDrawable::SetupShaders()
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{
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if (!m_isBillboard)
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{
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m_backgroundShader.AddShaderProgram(OpenVulkano::ShaderProgramType::VERTEX, "Shader/label");
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}
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else
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{
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m_backgroundShader.AddShaderProgram(OpenVulkano::ShaderProgramType::VERTEX, "Shader/labelBillboard");
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// binding for billboard's buffer
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DescriptorSetLayoutBinding binding = UniformBuffer::DESCRIPTOR_SET_LAYOUT_BINDING;
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binding.stageFlags = ShaderProgramType::Type::VERTEX;
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m_backgroundShader.AddDescriptorSetLayoutBinding(binding, 4);
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}
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m_backgroundShader.AddShaderProgram(OpenVulkano::ShaderProgramType::FRAGMENT, "Shader/label");
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m_backgroundShader.AddDescriptorSetLayoutBinding(Texture::DESCRIPTOR_SET_LAYOUT_BINDING, 2);
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m_backgroundShader.AddDescriptorSetLayoutBinding(UniformBuffer::DESCRIPTOR_SET_LAYOUT_BINDING, 5);
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m_backgroundShader.topology = Topology::TRIANGLE_STRIP;
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m_backgroundShader.cullMode = CullMode::NONE;
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SetShader(&m_backgroundShader);
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FontAtlasType fontAtlasType(static_cast<FontAtlasType::Type>(m_atlasData->meta.atlasType));
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if (!m_isBillboard)
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{
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m_textShader.AddShaderProgram(OpenVulkano::ShaderProgramType::VERTEX, "Shader/text");
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}
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else
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{
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m_textShader.AddShaderProgram(OpenVulkano::ShaderProgramType::VERTEX, "Shader/billboard");
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DescriptorSetLayoutBinding billboardUniformBinding = UniformBuffer::DESCRIPTOR_SET_LAYOUT_BINDING;
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billboardUniformBinding.stageFlags = ShaderProgramType::Type::VERTEX;
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m_textShader.AddDescriptorSetLayoutBinding(billboardUniformBinding, 4);
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}
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DescriptorSetLayoutBinding textUniformBinding = UniformBuffer::DESCRIPTOR_SET_LAYOUT_BINDING;
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textUniformBinding.stageFlags = ShaderProgramType::FRAGMENT;
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m_textShader.AddDescriptorSetLayoutBinding(textUniformBinding, 3);
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m_textShader.AddShaderProgram(OpenVulkano::ShaderProgramType::FRAGMENT,
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std::string(fontAtlasType.GetDefaultFragmentShader()));
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m_textShader.AddVertexInputDescription(OpenVulkano::Vertex::GetVertexInputDescription());
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m_textShader.AddDescriptorSetLayoutBinding(Texture::DESCRIPTOR_SET_LAYOUT_BINDING, 2);
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m_textShader.alphaBlend = true;
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m_textShader.cullMode = CullMode::NONE;
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m_textShader.depthWrite = false;
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m_textShader.depthCompareOp = CompareOp::LESS_OR_EQUAL;
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}
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void LabelDrawable::SetupBuffers()
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{
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m_billboardBuffer.size = sizeof(BillboardControlBlock);
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m_billboardBuffer.data = &m_billboardSettings;
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m_billboardBuffer.setId = 4;
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DescriptorSetLayoutBinding binding = UniformBuffer::DESCRIPTOR_SET_LAYOUT_BINDING;
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binding.stageFlags = ShaderProgramType::Type::VERTEX;
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m_billboardBuffer.binding = binding;
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m_labelBuffer.size = sizeof(LabelUniformData);
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m_labelBuffer.data = &m_labelData;
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m_labelBuffer.setId = 5;
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m_labelBuffer.binding = UniformBuffer::DESCRIPTOR_SET_LAYOUT_BINDING;
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}
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}
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