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OpenVulkano/openVulkanoCpp/Shader/ShaderRegistry.hpp
2023-10-03 19:52:23 +02:00

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837 B
C++

/*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
#pragma once
#include <string_view>
#include <map>
#include <cinttypes>
namespace OpenVulkano
{
struct ShaderTableEntry final
{
const char *entryName;
const unsigned char *data;
long int size;
};
class ShaderRegistry final
{
std::map<std::string_view, std::pair<const uint8_t*, size_t>> m_shaderMap;
ShaderRegistry();
public:
static ShaderRegistry& GetInstance();
void RegisterShaderTable(const ShaderTableEntry* table, uint32_t size);
void RegisterShader(std::string_view name, std::pair<const uint8_t*, size_t>);
std::pair<const uint8_t*, size_t> GetShader(std::string_view shaderName);
};
}