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OpenVulkano/openVulkanoCpp/Vulkan/Scene/VulkanVertexBuffer.hpp
2025-01-04 20:58:22 +01:00

44 lines
1.2 KiB
C++

/*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
#pragma once
#include "IRecordable.hpp"
#include "Scene/Scene.hpp"
#include "Scene/VertexBuffer.hpp"
#include "Vulkan/Resources/ManagedBuffer.hpp"
namespace OpenVulkano::Vulkan
{
class VulkanVertexBuffer final : public IRenderResource<Scene::VertexBuffer>
{
ManagedBuffer::Ptr m_vertexBuffer;
public:
VulkanVertexBuffer(Scene::VertexBuffer* vbo, ManagedBuffer::Ptr& vertexBuffer)
: IRenderResource<Scene::VertexBuffer>(vbo) , m_vertexBuffer(std::move(vertexBuffer))
{}
~VulkanVertexBuffer() override = default;
void RecordBind(vk::CommandBuffer& cmdBuffer)
{
const vk::DeviceSize m_offsets = 0;
cmdBuffer.bindVertexBuffers(0, 1, &m_vertexBuffer->buffer, &m_offsets);
}
void RecordDraw(vk::CommandBuffer& cmdBuffer, uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex = 0, uint32_t firstInstance = 0)
{
cmdBuffer.draw(vertexCount, instanceCount, firstVertex, firstInstance);
}
void Release() override
{
//TODO
}
};
}