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OpenVulkano/openVulkanoCpp/Scene/Shader/PushConstant.hpp
2024-07-22 09:09:05 +02:00

40 lines
1.1 KiB
C++

/*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
#pragma once
#include "ShaderProgramType.hpp"
namespace OpenVulkano
{
struct PushConstantRange
{
ShaderProgramType::Type stageFlags;
uint32_t offset, size;
PushConstantRange(ShaderProgramType::Type stages, uint32_t offset, uint32_t size)
: stageFlags(stages), offset(offset), size(size)
{}
PushConstantRange(uint32_t size, uint32_t offset = 0, ShaderProgramType::Type stages = ShaderProgramType::ALL_GRAPHICS)
: stageFlags(stages), offset(offset), size(size)
{}
};
struct PushConstant : PushConstantRange
{
const void* data;
PushConstant(ShaderProgramType::Type stages, uint32_t offset, uint32_t size, const void* data)
: PushConstantRange(stages, offset, size), data(data)
{}
PushConstant(const void* data, uint32_t size, uint32_t offset = 0, ShaderProgramType::Type stages = ShaderProgramType::ALL_GRAPHICS)
: PushConstantRange(stages, offset, size), data(data)
{}
};
}