Files
OpenVulkano/examples/ExampleApps/TextExampleApp.cpp

172 lines
5.3 KiB
C++

/*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
#include "TextExampleApp.hpp"
#include "Scene/Scene.hpp"
#include "Scene/Shader/Shader.hpp"
#include "Scene/Geometry.hpp"
#include "Scene/Text.hpp"
#include "Scene/GeometryFactory.hpp"
#include "Scene/Material.hpp"
#include "Scene/Vertex.hpp"
#include "Scene/SimpleDrawable.hpp"
#include "Scene/UI/PerformanceInfo.hpp"
#include "Scene/UniformBuffer.hpp"
#include "Input/InputManager.hpp"
#include "Host/GraphicsAppManager.hpp"
#include "Host/GLFW/WindowGLFW.hpp"
#include "Math/Math.hpp"
#include "Base/EngineConfiguration.hpp"
#include "Controller/FreeCamCameraController.hpp"
#include "Image/ImageLoaderPng.hpp"
#ifdef _WIN32
#undef TRANSPARENT
#endif
namespace OpenVulkano
{
using namespace Scene;
using namespace Input;
using namespace Math;
class TextExampleAppImpl final : public TextExampleApp
{
public:
void Init() override
{
auto engineConfig = OpenVulkano::EngineConfiguration::GetEngineConfiguration();
engineConfig->SetNumThreads(4);
engineConfig->SetPreferFramebufferFormatSRGB(false);
std::srand(1); // Fix seed for random numbers
m_scene.Init();
m_cam.Init(70, 16, 9, 0.1f, 100);
m_scene.SetCamera(&m_cam);
m_cfg.applyBorder = true;
//m_cfg.smoothing = 1 / 16.f;
const std::string symbols = "Ak?";
const int N = symbols.size();
const std::string font = (OpenVulkano::Utils::GetFontsDirectory() / "arial.ttf").string();
Image::ImageLoaderPng pngLoader;
m_uniBuffer.Init(sizeof(TextConfig), &m_cfg, 3);
m_materials.resize(N);
m_geos.resize(N);
m_nodesPool.resize(N);
m_drawablesPool.resize(N);
m_textures.resize(N);
m_sdfs.resize(N);
m_shader.AddShaderProgram(OpenVulkano::ShaderProgramType::VERTEX, "Shader/text");
m_shader.AddShaderProgram(OpenVulkano::ShaderProgramType::FRAGMENT, "Shader/text");
m_shader.AddVertexInputDescription(OpenVulkano::Vertex::GetVertexInputDescription());
m_shader.AddDescriptorSetLayoutBinding(Texture::DESCRIPTOR_SET_LAYOUT_BINDING);
m_shader.AddDescriptorSetLayoutBinding(UniformBuffer::DESCRIPTOR_SET_LAYOUT_BINDING);
m_shader.alphaBlend = true;
m_shader.cullMode = CullMode::NONE;
static float vertices[] = {
// positions // texture coords
-0.5f, 0.5f, 0.0f, 1.0f,
-0.5f, -0.5f, 0.0f, 0.0f,
0.5f, -0.5f, 1.0f, 0.0f,
0.5f, 0.5f, 1.0f, 1.0f
};
uint32_t indices[] = { 1, 2, 3, 1, 3, 0 };
Text text = Text(m_cfg);
for (int i = 0; i < N; i++)
{
m_drawablesPool[i].SetDrawPhase(OpenVulkano::Scene::DrawPhase::BACKGROUND);
const std::string fileName = std::string("output") + std::to_string(i + 1) + ".png";
const std::string pngOutput = (OpenVulkano::Utils::GetBuildDirectory() / fileName).string();
auto& drawable = m_drawablesPool[i];
auto& mat = m_materials[i];
auto& tex = m_textures[i];
auto& geo = m_geos[i];
drawable.Init(&m_shader, &geo, &mat, &m_uniBuffer);
text.Init(font, symbols[i], pngOutput);
m_sdfs[i] = pngLoader.loadFromFile(pngOutput);
auto& sdf = m_sdfs[i];
tex.resolution = sdf->resolution;
tex.textureBuffer = sdf->data.Data();
tex.format = sdf->dataFormat;
tex.size = sdf->data.Size();
mat.texture = &tex;
geo.Init(4, 6);
for (int j = 0; j < geo.vertexCount; j++)
{
geo.vertices[j].position.x = vertices[j * 4];
geo.vertices[j].position.y = vertices[j * 4 + 1];
geo.vertices[j].position.z = 0.f;
geo.vertices[j].textureCoordinates.x = vertices[j * 4 + 2];
geo.vertices[j].textureCoordinates.y = vertices[j * 4 + 3];
}
geo.SetIndices(indices, 6);
m_nodesPool[i].Init();
m_nodesPool[i].SetMatrix(Math::Utils::translate(
glm::mat4x4(1.f), Vector3f(-3 + std::rand() % 3, -2 + std::rand() % 2, 2)));
m_nodesPool[i].AddDrawable(&drawable);
m_scene.GetRoot()->AddChild(&m_nodesPool[i]);
}
GetGraphicsAppManager()->GetRenderer()->SetScene(&m_scene);
m_camController.Init(&m_cam);
m_camController.SetDefaultKeybindings();
m_camController.SetPosition({ -2, -1, 5 });
m_camController.SetBoostFactor(5);
std::shared_ptr<OpenVulkano::Scene::UI::PerformanceInfo> m_perfInfo =
std::make_shared<OpenVulkano::Scene::UI::PerformanceInfo>();
m_ui.AddElement(m_perfInfo);
GetGraphicsAppManager()->GetRenderer()->SetActiveUi(&m_ui);
}
void Tick() override
{
m_camController.Tick();
}
void Close() override
{
}
private:
OpenVulkano::Scene::Scene m_scene;
PerspectiveCamera m_cam;
UniformBuffer m_uniBuffer;
OpenVulkano::FreeCamCameraController m_camController;
Shader m_shader;
TextConfig m_cfg;
std::vector<Material> m_materials;
std::vector<SimpleDrawable> m_drawablesPool;
std::vector<Geometry> m_geos;
std::vector<Node> m_nodesPool;
std::vector<Texture> m_textures;
std::vector<std::unique_ptr<Image::Image>> m_sdfs;
Vector3f_SIMD m_position = { 0, 0, -10 };
OpenVulkano::Scene::UI::SimpleUi m_ui;
std::shared_ptr<OpenVulkano::Scene::UI::PerformanceInfo> m_perfInfo;
};
IGraphicsApp* TextExampleApp::Create() { return new TextExampleAppImpl(); }
std::unique_ptr<IGraphicsApp> TextExampleApp::CreateUnique()
{
return std::make_unique<TextExampleAppImpl>();
}
}
#pragma clang diagnostic pop
#pragma clang diagnostic pop