71 lines
1.9 KiB
C++
71 lines
1.9 KiB
C++
/*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/.
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*/
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#pragma once
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#include "../Base/Render/IRenderer.hpp"
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#include "../Base/UI/IWindow.hpp"
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#include "../Base/Logger.hpp"
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#include "Context.hpp"
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#include "Resources/ResourceManager.hpp"
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#include "../Data/ReadOnlyAtomicArrayQueue.hpp"
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#include "CommandHelper.hpp"
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#include "../Base/EngineConfiguration.hpp"
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namespace openVulkanoCpp::Vulkan
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{
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struct WaitSemaphores
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{
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std::vector<vk::Semaphore> renderReady, renderComplete;
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};
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class Renderer final : public IRenderer
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{
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Context context;
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std::shared_ptr<spdlog::logger> logger;
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std::vector<WaitSemaphores> waitSemaphores;
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Scene::Scene* scene = nullptr;
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ResourceManager resourceManager;
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uint32_t currentImageId = -1;
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std::vector<std::thread> threadPool;
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std::vector<std::vector<CommandHelper>> commands;
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std::vector<std::vector<vk::CommandBuffer>> submitBuffers;
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VulkanShader* shader;
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public:
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Renderer() = default;
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virtual ~Renderer() = default;
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void Init(IGraphicsAppManager* graphicsAppManager, IWindow* window) override;
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void Tick() override;
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void Close() override;
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std::string GetMainRenderDeviceName() override;
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void Resize(uint32_t newWidth, uint32_t newHeight) override;
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void SetScene(Scene::Scene* scene) override { this->scene = scene; }
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Scene::Scene* GetScene() override { return scene; }
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CommandHelper* GetCommandData(uint32_t poolId);
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static void RunThread(Renderer* renderer, Data::ReadOnlyAtomicArrayQueue<Scene::Drawable*>* jobQueue, uint32_t id);
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void StartThreads(Data::ReadOnlyAtomicArrayQueue<Scene::Drawable*>* jobQueue);
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void RecordPrimaryBuffer();
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void Submit();
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void Render();
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void RecordSecondaryBuffer(Data::ReadOnlyAtomicArrayQueue<Scene::Drawable*>* jobQueue, uint32_t poolId);
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};
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}
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