37 lines
1.1 KiB
C++
37 lines
1.1 KiB
C++
/*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/.
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*/
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#pragma once
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#include "Base/ITickable.hpp"
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#include "Base/Event.hpp"
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#include "Math/Math.hpp"
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#include "Math/Pose.hpp"
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#include "Scene/Node.hpp"
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namespace OpenVulkano::Scene
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{
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class SimpleAnimationController : public ITickable
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{
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OpenVulkano::Scene::Node *m_node = nullptr;
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OpenVulkano::Event<> m_event;
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OpenVulkano::Math::Pose<float> m_targetPose;
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OpenVulkano::Math::Pose<float> m_initialPose;
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float m_duration = 0;
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float m_elapsed = 0;
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public:
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SimpleAnimationController() { m_event += EventHandler(this, &SimpleAnimationController::OnAnimationCompleted); }
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void SetNode(OpenVulkano::Scene::Node *node) { m_node = node; }
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void SetInitialPose(OpenVulkano::Math::Pose<float> pose) { m_initialPose = pose; }
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void SetTargetPose(OpenVulkano::Math::Pose<float> pose) { m_targetPose = pose; }
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void SetDuration(float duration) { m_duration = duration; }
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void OnAnimationCompleted();
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void Tick() override;
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};
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} |