43 lines
1.1 KiB
C++
43 lines
1.1 KiB
C++
/*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/.
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*/
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#pragma once
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#include "IResourceManager.hpp"
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#include "Base/ITickable.hpp"
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#include "Scene/Scene.hpp"
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#include "Scene/UI/UI.hpp"
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#include <string>
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namespace OpenVulkano
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{
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class IWindow;
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class IGraphicsAppManager;
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class IRenderer : public ITickable
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{
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public:
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virtual ~IRenderer() = default;
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virtual void Init(IGraphicsAppManager* graphicsAppManager, IWindow* window) = 0;
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virtual void Close() = 0;
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virtual std::string GetMainRenderDeviceName() = 0;
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virtual void Resize(uint32_t newWidth, uint32_t newHeight) = 0;
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virtual void SetScene(Scene::Scene* scene) = 0;
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virtual Scene::Scene* GetScene() = 0;
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virtual void SetActiveUi(Scene::UI::Ui* ui) = 0;
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virtual Scene::UI::Ui* GetActiveUi() = 0;
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virtual IResourceManager* GetIResourceManager() = 0;
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virtual float GetLastQueriedDepthValue() = 0;
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virtual void SetQueryDepthValue(const Math::Vector2f& depthCoordinates) = 0;
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};
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}
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