118 lines
3.4 KiB
C++
118 lines
3.4 KiB
C++
/*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/.
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*/
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#pragma once
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#include "Math/Math.hpp"
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#include "Base/PlatformEnums.hpp"
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#include "Base/ICloseable.hpp"
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#include <string>
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#include <stdexcept>
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namespace OpenVulkano
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{
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enum WindowMode
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{
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WINDOWED = 0,
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BORDERLESS = 1,
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FULLSCREEN = 2,
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BORDERLESS_FULLSCREEN = 3
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};
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class IWindowHandler;
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class IVulkanWindow;
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class IOpenGlWindow;
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struct WindowConfiguration
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{
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Math::Vector2ui size{1280, 720};
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Math::Vector2i position{0, 0};
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std::string title = "Window Title";
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WindowMode windowMode = WINDOWED;
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};
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class IWindow : public ICloseable
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{
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public:
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virtual ~IWindow() = default;
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virtual void Init(RenderAPI::RenderApi renderApi) = 0;
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virtual bool WindowHasBeenDestroyed() const = 0;
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virtual void SetWindowHasBeenDestroyed() = 0;
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virtual bool HasTitle() = 0;
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virtual const std::string& GetTitle() = 0;
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virtual void SetTitle(const std::string& title) = 0;
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virtual WindowMode GetWindowMode() = 0;
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virtual void SetWindowMode(WindowMode) = 0;
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inline void SetFullscreen() { SetWindowMode(FULLSCREEN); }
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inline void SetWindowed() { SetWindowMode(WINDOWED); }
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virtual const WindowConfiguration& GetWindowConfiguration() = 0;
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inline uint32_t GetWidth() { return GetSize().x; }
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inline uint32_t GetHeight() { return GetSize().y; }
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virtual Math::Vector2ui GetSize() = 0;
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virtual void SetSize(uint32_t width, uint32_t height) = 0;
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inline void SetSize(Math::Vector2ui size) { SetSize(size.x, size.y); }
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virtual void SetSizeLimits(int minWidth, int minHeight, int maxWidth, int maxHeight) = 0;
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virtual Math::Vector2i GetPosition() = 0;
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virtual void SetPosition(int posX, int posY) = 0;
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inline void SetPosition(Math::Vector2i pos) { SetPosition(pos.x, pos.y); };
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virtual void SetMouseVisibility(bool hideMouse) {};
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virtual void Show() = 0;
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virtual void Hide() = 0;
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virtual void Show(bool show) = 0;
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virtual IWindowHandler* GetWindowHandler() = 0;
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virtual void SetWindowHandler(IWindowHandler* handler) = 0;
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/**
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* \brief Gets the vulkan window implementation of the window.
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* \return The IVulkanWindow reference of the window. nullptr if the current Window dose not implement IVulkanWindow
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*/
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virtual IVulkanWindow* GetVulkanWindow() = 0;
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virtual IOpenGlWindow* GetOpenGlWindow() = 0;
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[[nodiscard]] virtual uint32_t GetWindowId() const = 0;
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virtual void* GetNativeWindowHandle() = 0;
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virtual float GetContentScale() const { return 1; }
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virtual float GetInterfaceOrientation() const { return 0; }
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protected:
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static uint32_t CreateWindowId()
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{
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static uint32_t id = 0;
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return id++;
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}
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};
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class IWindowHandler
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{
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public:
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virtual ~IWindowHandler() = default;
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virtual void OnWindowMinimize(IWindow* window) = 0;
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virtual void OnWindowRestore(IWindow* window) = 0;
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virtual void OnWindowFocusLost(IWindow* window) = 0;
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virtual void OnWindowFocusGained(IWindow* window) = 0;
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virtual void OnWindowMove(IWindow* window, int posX, int posY) = 0;
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virtual void OnWindowResize(IWindow* window, uint32_t newWidth, uint32_t newHeight) = 0;
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virtual void OnWindowClose(IWindow* window) = 0;
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};
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class WindowInitFailedException : public std::runtime_error
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{
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public:
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WindowInitFailedException(char const* const message) : runtime_error(message) {}
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};
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}
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