216 lines
7.9 KiB
C++
216 lines
7.9 KiB
C++
/*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/.
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*/
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#include "TextDrawable.hpp"
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#include "Scene/Geometry.hpp"
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#include "Scene/Material.hpp"
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#include "Scene/Vertex.hpp"
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#include "Scene/UniformBuffer.hpp"
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#include "Scene/FontAtlasGenerator.hpp"
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#include "Base/Logger.hpp"
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#include "Host/ResourceLoader.hpp"
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#include <fstream>
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#include <utf8.h>
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#include "Image/ImageLoader.hpp"
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namespace OpenVulkano::Scene
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{
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#ifdef MSDFGEN_AVAILABLE
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using namespace msdfgen;
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using namespace msdf_atlas;
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#endif
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Shader& TextDrawable::GetDefaultShader()
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{
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static bool once = true;
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static Shader textDefaultShader;
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if (once)
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{
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textDefaultShader.AddShaderProgram(OpenVulkano::ShaderProgramType::VERTEX, "Shader/text");
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textDefaultShader.AddShaderProgram(OpenVulkano::ShaderProgramType::FRAGMENT, "Shader/text");
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textDefaultShader.AddVertexInputDescription(OpenVulkano::Vertex::GetVertexInputDescription());
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textDefaultShader.AddDescriptorSetLayoutBinding(Texture::DESCRIPTOR_SET_LAYOUT_BINDING);
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textDefaultShader.AddDescriptorSetLayoutBinding(UniformBuffer::DESCRIPTOR_SET_LAYOUT_BINDING);
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textDefaultShader.alphaBlend = true;
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textDefaultShader.cullMode = CullMode::NONE;
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once = false;
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}
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return textDefaultShader;
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}
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TextDrawable::TextDrawable(const Array<char>& atlasMetadata, const TextConfig& config)
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: TextDrawable(atlasMetadata, nullptr, config)
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{
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}
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TextDrawable::TextDrawable(const std::string& atlasMetadataFile, const TextConfig& config)
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: TextDrawable(OpenVulkano::Utils::ReadFile(atlasMetadataFile), nullptr, config)
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{
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}
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TextDrawable::TextDrawable(const std::string& atlasMetadataFile, Texture* atlasTex, const TextConfig& config)
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: TextDrawable(OpenVulkano::Utils::ReadFile(atlasMetadataFile), atlasTex, config)
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{
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}
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TextDrawable::TextDrawable(const Array<char>& atlasMetadata, Texture* atlasTex, const TextConfig& config)
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{
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uint32_t isPacked;
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std::memcpy(&isPacked, atlasMetadata.Data() + (atlasMetadata.Size() - sizeof(uint32_t)), sizeof(uint32_t));
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uint64_t metadataBytes;
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std::memcpy(&metadataBytes, atlasMetadata.Data() + (atlasMetadata.Size() - sizeof(uint32_t) - sizeof(uint64_t)),
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sizeof(uint64_t));
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uint64_t offsetToMetadata = atlasMetadata.Size() - metadataBytes - sizeof(uint32_t) - sizeof(uint64_t);
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if (isPacked)
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{
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m_material.texture = new Texture();
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m_img = Image::IImageLoader::loadData((const uint8_t*) atlasMetadata.Data(),
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offsetToMetadata);
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m_material.texture->format = m_img->dataFormat;
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m_material.texture->resolution = m_img->resolution;
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m_material.texture->size = m_img->data.Size(); // 1 channel
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m_material.texture->textureBuffer = m_img->data.Data();
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}
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else
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{
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if (atlasTex == nullptr) { throw std::runtime_error("Atlas texture cannot be null with non-packed atlas metadata"); }
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m_material.texture = atlasTex;
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}
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// metadata info
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size_t read_bytes = offsetToMetadata;
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size_t readMetadataBytes = 0;
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uint32_t unicode = 0;
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std::memcpy(&m_meta, atlasMetadata.Data() + read_bytes, sizeof(AtlasMetadata));
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read_bytes += sizeof(AtlasMetadata);
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readMetadataBytes += sizeof(AtlasMetadata);
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while (readMetadataBytes < metadataBytes)
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{
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std::memcpy(&unicode, atlasMetadata.Data() + read_bytes, sizeof(uint32_t));
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read_bytes += sizeof(uint32_t);
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readMetadataBytes += sizeof(uint32_t);
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GlyphInfo& info = m_glyphs[unicode];
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std::memcpy(&info, atlasMetadata.Data() + read_bytes, sizeof(GlyphInfo));
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read_bytes += sizeof(GlyphInfo);
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readMetadataBytes += sizeof(GlyphInfo);
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}
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m_cfg = config;
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m_uniBuffer.Init(sizeof(TextConfig), &m_cfg, 3);
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}
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TextDrawable::TextDrawable(const std::map<uint32_t, GlyphInfo>& glyphData, Texture* atlasTex,
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const TextConfig& config)
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{
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if (!atlasTex) { throw std::runtime_error("Atlas texture is nullptr"); }
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if (glyphData.empty()) { throw std::runtime_error("Glyphs are not loaded"); }
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m_material.texture = atlasTex;
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m_glyphs = glyphData;
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m_cfg = config;
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m_uniBuffer.Init(sizeof(TextConfig), &m_cfg, 3);
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}
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#ifdef MSDFGEN_AVAILABLE
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TextDrawable::TextDrawable(FontAtlasGenerator* fontAtlasGenerator, const TextConfig& config)
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{
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if (!fontAtlasGenerator) { throw std::runtime_error("FontAtlasGenerator is nullptr"); }
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if (fontAtlasGenerator->GetGlyphsInfo().empty()) { throw std::runtime_error("Glyphs are not loaded"); }
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m_fontAtlasGenerator = fontAtlasGenerator;
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m_cfg = config;
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m_material.texture = const_cast<Texture*>(&m_fontAtlasGenerator->GetAtlas());
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m_uniBuffer.Init(sizeof(TextConfig), &m_cfg, 3);
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}
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#endif
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void TextDrawable::GenerateText(const std::string& text, const Math::Vector3f& pos)
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{
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if (text.empty())
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{
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return;
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}
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m_geometry.Close();
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m_geometry.Init(text.size() * 4, text.size() * 6);
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#ifdef MSDFGEN_AVAILABLE
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// TODO: better implementation to decide what to use: data from atlas generator or data read from file
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// we have msdf but loaded glyphs metadata from file before
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std::optional<std::reference_wrapper<std::map<unicode_t, GlyphInfo>>> glyphData;
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if (m_fontAtlasGenerator->GetGlyphsInfo().empty() && !m_glyphs.empty())
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{
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// texture is set in ctor
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glyphData = m_glyphs;
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}
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else
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{
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// just in case if FontAtlasGenerator changed it's atlas
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m_material.texture = const_cast<Texture*>(&m_fontAtlasGenerator->GetAtlas());
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glyphData = m_fontAtlasGenerator->GetGlyphsInfo();
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}
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std::map<unicode_t, GlyphInfo>& symbols = glyphData.value();
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AtlasMetadata& meta = m_fontAtlasGenerator->GetAtlasMetadata();
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#else
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std::map<unicode_t, GlyphInfo>& symbols = m_glyphs;
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AtlasMetadata& meta = m_meta;
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#endif
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const Texture& atlasTex = *m_material.texture;
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double cursorX = pos.x;
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auto begin = text.begin();
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auto end = text.end();
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const double lineHeight = meta.lineHeight;
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double posY = pos.y;
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for (size_t i = 0; begin != end; i++)
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{
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uint32_t c = utf8::next(begin, end);
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if (c == '\n')
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{
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posY -= lineHeight;
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cursorX = pos.x;
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continue;
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}
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if (symbols.find(c) != symbols.end())
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{
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uint32_t vIdx = i * 4;
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uint32_t indices[] = { 1 + vIdx, 2 + vIdx, 3 + vIdx, 1 + vIdx, 3 + vIdx, 0 + vIdx };
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GlyphInfo& info = symbols.at(c);
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// left bottom
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m_geometry.vertices[vIdx].position.x = info.xyz[0].x + cursorX;
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m_geometry.vertices[vIdx].position.y = posY - info.xyz[0].y;
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m_geometry.vertices[vIdx].position.z = info.xyz[0].z;
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m_geometry.vertices[vIdx].textureCoordinates = Math::Vector3f(info.uv[0], 0);
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// right bottom
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m_geometry.vertices[vIdx + 1].position.x = info.xyz[1].x + cursorX;
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m_geometry.vertices[vIdx + 1].position.y = posY - info.xyz[1].y;
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m_geometry.vertices[vIdx + 1].position.z = info.xyz[1].z;
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m_geometry.vertices[vIdx + 1].textureCoordinates = Math::Vector3f(info.uv[1], 0);
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// top right
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m_geometry.vertices[vIdx + 2].position.x = info.xyz[2].x + cursorX;
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m_geometry.vertices[vIdx + 2].position.y = posY + info.xyz[2].y;
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m_geometry.vertices[vIdx + 2].position.z = info.xyz[2].z;
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m_geometry.vertices[vIdx + 2].textureCoordinates = Math::Vector3f(info.uv[2], 0);
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// top left
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m_geometry.vertices[vIdx + 3].position.x = info.xyz[3].x + cursorX;
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m_geometry.vertices[vIdx + 3].position.y = posY + info.xyz[3].y;
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m_geometry.vertices[vIdx + 3].position.z = info.xyz[3].z;
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m_geometry.vertices[vIdx + 3].textureCoordinates = Math::Vector3f(info.uv[3], 0);
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m_geometry.SetIndices(indices, 6, 6 * i);
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// TODO: change to lower value(or ideally remove completely) to avoid overlapping and make less space between symbols
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// when setting for depth comparison operator will be available( <= )
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cursorX += info.advance + 0.08;
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}
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else
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{
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// throw ? replace with ? character (if available) ?
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Logger::RENDER->error("Could not find glyph for character {}", c);
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}
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}
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SimpleDrawable::Init(m_shader, &m_geometry, &m_material, &m_uniBuffer);
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}
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} |