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OpenVulkano/openVulkanoCpp/Math/RGBA5551.hpp

178 lines
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C++

/*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
#pragma once
#include "Math/Math.hpp"
#include <algorithm>
namespace OpenVulkano::Math
{
class RGBA5551
{
static uint16_t Make5(uint8_t val) { return static_cast<uint16_t>(val * 31.0f / 255.0f); }
static uint8_t Unmake5(uint16_t val) { return static_cast<uint8_t>(val * 255.0f / 31.0f); }
static float Unmake5ToFloat(uint16_t val) { return std::clamp(val / 31.0f, 0.0f, 1.0f); }
static uint16_t Make5FromFloat(float val) { return (uint16_t) std::clamp(val * 31.0f, 0.0f, 31.f); }
public:
union
{
uint16_t value;
struct
{
uint16_t b : 5;
uint16_t g : 5;
uint16_t r : 5;
uint16_t a : 1;
};
};
RGBA5551() : r(0), g(0), b(0), a(1) {}
template<typename T, std::enable_if_t<std::is_integral_v<T>, bool> = true>
RGBA5551(const Math::Vector3<T>& color) : b(Make5(color.b)), g(Make5(color.g)), r(Make5(color.r)), a(1)
{
}
template<typename T, std::enable_if_t<std::is_integral_v<T>, bool> = true>
RGBA5551(const Math::Vector4<T>& color)
: b(Make5(color.b)), g(Make5(color.g)), r(Make5(color.r)), a(color.a > 128)
{
}
template<typename T, std::enable_if_t<std::is_floating_point_v<T>, bool> = true>
RGBA5551(const Math::Vector3<T>& color)
: b(Make5FromFloat(color.b)), g(Make5FromFloat(color.g)), r(Make5FromFloat(color.r)), a(1)
{
}
template<typename T, std::enable_if_t<std::is_floating_point_v<T>, bool> = true>
RGBA5551(const Math::Vector4<T>& color)
: b(Make5FromFloat(color.b)), g(Make5FromFloat(color.g)), r(Make5FromFloat(color.r)), a(color.a > 0.5f)
{
}
uint8_t GetR() const { return Unmake5(r); }
uint8_t GetG() const { return Unmake5(g); }
uint8_t GetB() const { return Unmake5(b); }
uint8_t GetA() const { return a ? 255 : 0; }
float GetR_Normalized() const { return Unmake5ToFloat(r); }
float GetG_Normalized() const { return Unmake5ToFloat(g); }
float GetB_Normalized() const { return Unmake5ToFloat(b); }
float GetA_Normalized() const { return a; }
void SetR(uint8_t red) { r = Make5(red); }
void SetG(uint8_t green) { g = Make5(green); }
void SetB(uint8_t blue) { b = Make5(blue); }
void SetA(uint8_t alpha) { a = (alpha > 128); }
void SetR_Normalized(float red) { r = Make5FromFloat(red); }
void SetG_Normalized(float green) { g = Make5FromFloat(green); }
void SetB_Normalized(float blue) { b = Make5FromFloat(blue); }
void SetA_Normalized(float alpha) { a = (alpha > 0.5f); }
template<typename T, std::enable_if_t<std::is_integral_v<T>, bool> = true>
Math::Vector3<T> Get3() const
{
return { GetR(), GetG(), GetB() };
}
template<typename T, std::enable_if_t<std::is_integral_v<T>, bool> = true>
Math::Vector4<T> Get4() const
{
return { GetR(), GetG(), GetB(), GetA() };
}
template<typename T, std::enable_if_t<std::is_floating_point_v<T>, bool> = true>
Math::Vector4<T> Get4Normalized() const
{
return { GetR_Normalized(), GetG_Normalized(), GetB_Normalized(), GetA_Normalized() };
}
template<typename T, std::enable_if_t<std::is_floating_point_v<T>, bool> = true>
Math::Vector3<T> Get3Normalized() const
{
return { GetR_Normalized(), GetG_Normalized(), GetB_Normalized() };
}
RGBA5551& operator=(const RGBA5551& other)
{
value = other.value;
return *this;
}
bool operator==(const RGBA5551& other) const { return value == other.value; }
bool operator!=(const RGBA5551& other) const { return value != other.value; }
template<typename T, std::enable_if_t<std::is_floating_point_v<T>, bool> = true>
RGBA5551& operator=(const Math::Vector3<T>& color)
{
SetR_Normalized(color.r);
SetG_Normalized(color.g);
SetB_Normalized(color.b);
SetA_Normalized(1);
return *this;
}
template<typename T, std::enable_if_t<std::is_floating_point_v<T>, bool> = true>
RGBA5551& operator=(const Math::Vector4<T>& color)
{
SetR_Normalized(color.r);
SetG_Normalized(color.g);
SetB_Normalized(color.b);
SetA_Normalized(color.a);
return *this;
}
template<typename T, std::enable_if_t<std::is_integral_v<T>, bool> = true>
RGBA5551& operator=(const Math::Vector3<T>& color)
{
SetR(color.r);
SetG(color.g);
SetB(color.b);
SetA(255);
return *this;
}
template<typename T, std::enable_if_t<std::is_integral_v<T>, bool> = true>
RGBA5551& operator=(const Math::Vector4<T>& color)
{
SetR(color.r);
SetG(color.g);
SetB(color.b);
SetA(color.a);
return *this;
}
template<typename T, std::enable_if_t<std::is_integral_v<T>, bool> = true>
operator Math::Vector3<T>() const
{
return Get3<T>();
}
template<typename T, std::enable_if_t<std::is_floating_point_v<T>, bool> = true>
operator Math::Vector3<T>() const
{
return Get3Normalized<T>();
}
template<typename T, std::enable_if_t<std::is_integral_v<T>, bool> = true>
operator Math::Vector4<T>() const
{
return Get4<T>();
}
template<typename T, std::enable_if_t<std::is_floating_point_v<T>, bool> = true>
operator Math::Vector4<T>() const
{
return Get4Normalized<T>();
}
};
static_assert(sizeof(RGBA5551) == 2);
}