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OpenVulkano/openVulkanoCpp/Scene/SimpleAnimationController.hpp

49 lines
1.3 KiB
C++

/*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
#pragma once
#include "Base/ITickable.hpp"
#include "Base/Event.hpp"
#include "Math/Math.hpp"
#include "Math/Pose.hpp"
#include "Scene/Node.hpp"
#include <utility>
namespace OpenVulkano::Scene
{
class SimpleAnimationController : public ITickable
{
Node *m_node = nullptr;
Math::PoseF m_targetPose;
Math::PoseF m_initialPose;
double m_duration = 0;
double m_elapsed = 0;
public:
Event<SimpleAnimationController *> m_completionEvent;
SimpleAnimationController() = default;
void Reset() { m_elapsed = 0; }
void SwapPoses() { std::swap(m_initialPose, m_targetPose); }
Node* GetNode() { return m_node; }
void SetNode(Node *node) { m_node = node; }
const Math::PoseF& GetInitialPose() { return m_initialPose; }
const Math::PoseF& GetTargetPose() { return m_targetPose; }
void SetPoses(const Math::PoseF &initialPose, const Math::PoseF &targetPose) { m_initialPose = initialPose; m_targetPose = targetPose; }
double GetDuration() { return m_duration; }
void SetDuration(double duration) { m_duration = duration; }
double GetProgress();
void Tick() override;
};
}