52 lines
1.5 KiB
C++
52 lines
1.5 KiB
C++
/*
|
|
* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#define SPDLOG_DEBUG_ON
|
|
#define SPDLOG_TRACE_ON
|
|
|
|
#include "Extensions/FmtFormatter.hpp"
|
|
#include <spdlog/spdlog.h>
|
|
|
|
namespace OpenVulkano
|
|
{
|
|
class Logger
|
|
{ //TODO add custom sink for in game/engine console
|
|
static std::vector<spdlog::sink_ptr> SINKS;
|
|
static std::vector<std::weak_ptr<spdlog::logger>> LOGGERS;
|
|
|
|
public:
|
|
typedef std::shared_ptr<spdlog::logger> Ptr;
|
|
|
|
static Ptr WINDOW;
|
|
static Ptr MANAGER;
|
|
static Ptr RENDER;
|
|
static Ptr PHYSIC;
|
|
static Ptr AUDIO;
|
|
static Ptr DATA;
|
|
static Ptr SCENE;
|
|
static Ptr INPUT;
|
|
static Ptr FILESYS;
|
|
static Ptr AR;
|
|
static Ptr PERF;
|
|
static Ptr APP;
|
|
|
|
static void SetupLogger(std::filesystem::path logFolder = "", const std::string& logFile = "openVulkano.log", bool handleSignals = false);
|
|
|
|
/**
|
|
* \brief Creates a new custom logger that writes to the main log file.
|
|
* \param name The name of the logger
|
|
* \param reg If set to true the logger can be accessed again with Logger::GetLogger(name)
|
|
* \return The created logger, if reg = true and a logger with the given name already exists this function will return the old logger.
|
|
*/
|
|
static Ptr CreateLogger(const std::string& name, bool reg = true);
|
|
|
|
static Ptr GetLogger(const std::string& name);
|
|
|
|
static void RegisterSink(const spdlog::sink_ptr& newSink);
|
|
};
|
|
} |