79 lines
2.1 KiB
Objective-C
79 lines
2.1 KiB
Objective-C
/*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/.
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*/
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#pragma once
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#include "ArSessionArKit.h"
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#include "Data/Concurent/MutexProtectedObject.hpp"
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#include "Scene/Texture.hpp"
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#include "Vulkan/Metal/MetalTextureCache.h"
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#include <atomic>
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#import <ARKit/ARSession.h>
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#import <ARKit/ARConfiguration.h>
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@class ArKitDelegate;
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namespace OpenVulkano::AR::ArKit
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{
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class ArSessionArKitInternal final : public ArSessionArKit, public std::enable_shared_from_this<ArSessionArKitInternal>
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{
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public:
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ArSessionArKitInternal(const ArSessionConfig& config);
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~ArSessionArKitInternal() override;
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void Start() override;
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void Stop() override;
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void Pause() override;
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[[nodiscard]] std::shared_ptr<ArFrame> GetFrame() override;
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void RequestHighResolutionFrame() override;
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size_t GetFrameId()
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{
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return m_frameId++;
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}
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// AR Kit delegate events
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void OnArNewFrame(ARSession* session, ARFrame* frame);
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void OnArSessionInterruptedChanged(ARSession* session, bool interrupted);
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void OnArSessionFailed(ARSession* session, NSError* error);
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void OnArCameraTrackingChange(ARSession* session, ARCamera* camera);
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void OnArAnchorsUpdate(NSArray<__kindof ARAnchor*>* anchors);
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bool ArShouldAttemptRelocalization();
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void SetRenderer(IRenderer* renderer) override;
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void LockExposureTime(bool locked) override;
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void LockWhitebalance(bool locked) override;
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void SetFlashlightOn(bool on) override;
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protected:
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Scene::Texture * MakeTexture(ArFrame *frame) override;
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void ReturnTexture(Scene::Texture *texture) override;
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private:
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ArKitDelegate* m_arKitDelegate;
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ARWorldTrackingConfiguration* m_arConfig;
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ARSession* m_arSession;
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Vulkan::MetalTextureCache m_textureCache;
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/*#if (__cplusplus >= 202002L)
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std::atomic<std::shared_ptr<ArFrame>> m_frame;
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#else*/
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SpintexProtectedObject<std::shared_ptr<ArFrame>> m_frame;
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//#endif
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std::atomic_size_t m_frameId = 0;
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bool m_lockedConfiguration = false;
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bool m_lockedExposure = false;
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bool m_lockedWhitebalance = false;
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};
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}
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